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A jam submission

Znail RacerZView game page

Speed is key in this znail-racing game
Submitted by studiomaddie — 21 hours, 18 minutes before the deadline
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Play as fast as you can

Znail RacerZ's itch.io page

Results

CriteriaRankScore*Raw Score
Use of prerequisite#23.5293.529
Concept#53.4123.412
Overall#103.1373.137
Presentation#133.4713.471
Use of theme#232.7062.706
Enjoyment#233.0593.059
Controls#292.6472.647

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

No way man, this game its awesome xD

Submitted(+1)

cool game)

Developer

WAHOOOOO

Submitted(+1)

good game men. my favorite game!

This is just an unmodified Construct3 Template 

made by Viridino studio. Themart tries to claim he did it

https://editor.construct.net/#open=license-test

This is just an unmodified Construct3 Template 

made by Viridino studio. Themart tries to claim he did it

https://editor.construct.net/#open=gravitational-field

This is just an unmodified Construct3 Template 

made by Viridino studio. Themart tries to claim he did it

https://editor.construct.net/#open=ghost-racer

Submitted(+1)

Being a snail is awesome! >~<
The art, sound, and overall feel of the game are really cool!

Submitted(+2)

I LOVE THIS GAME, THIS IS DEFINETLY THE MOST UNIQUE ONE ON THIS JAM

SNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAILSNAIL

Submitted(+1)

i love this f*** game. Is perfect.

Submitted(+1)

This game was phenomenal. Awesome job. I'm really curious as to how you did the camera movements. Were you changing the camera or just changing its placement?

Developer

i used cinemachine!!!! it automatically blends between cameras! i had an array of cameras that were connected to a script that randomised which camera was active. The cameras were also attached as children to the Player's body and were  assigned through cinemachine to points towards the player!

Gameobject[] cameras;

private void RandomiseCamera(){

Gameobject chosenCamera = cameras[Random.Range(0,cameras.length))

foreach(Gameobject cam in cameras){

if(cam != chosenCamera)

{cam.SetActive(false)}

else{

cam.SetActive(true)}}}

---------------------------

IM GLAD YOU ENJOYED IT :DDDD THANKS FOR PLAYINGGG

Submitted(+1)

Oh cool. Thanks for explaining!

The reason I asked about the cameras was because:
a) it was cool

b) it was a really great way to provide some way to like mix up the game's visuals and make it look physically interesting to watch and play and stuff and was a really great choice

Developer

thank you^^ I really appreciate questions! I’m glad you liked it :)))) I had to create the lock button in like the last half hour because some people didn’t like the motion!

Submitted(+1)

This is fantastic. 

enough said.

Submitted(+1)

This is goofy. lmao. I had fun

Developer(+1)

I AM OVERJOYED!!!

Submitted(+1)

znail

Developer

im glad you get it

Submitted (1 edit) (+1)

I would kindly like to request a loan for forty-nine million nine hundred ninety-nine thousand nine hundred ninety-five coins to beat the shee out of tim.
Fun game, voice acting is top notch!

Submitted(+2)

It's certainly entertaining

Developer

isnt that all that this has to be to satisfy our short snail infested lives

Submitted(+1)

Really awesome goofy lil game, I loved it! and the song too :3

Developer

IM GLAD YOU LOVED IT :DDD ASDJNASDN

Submitted(+1)

Kinda boring gameplay, but very interesting idea. #SNAIL4LIFE

Developer

Submitted(+1)
Snail racing is really difficult but it is a funny game :D
Developer (1 edit)

THANK YOU VERY MUCH :D IM GLAD IT WAS FUNNY, IT WAS A LOT OF FUN TO MAKE

Submitted

Can you try mine 😀 

Developer

Yes i can! :)

Submitted

Can you try mine 😀