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Magkitian

30
Posts
5
Followers
A member registered Apr 22, 2021 · View creator page →

Creator of

Recent community posts

Hey! Thanks for playing our game!

Also regarding the questions you asked

- Because the unity UI is quite hard to scale up and down and we've had some issues with it, so we tried our best to make it zoom at least a little bit

- We basically forgot that it was a thing, oops

- And regarding building with the E, I have no idea, we just thought it made sense we first thought about it, we probably should have given it another thought

I'm glad you liked our game! :)

Simple concept, but very well executed, nice! :)

Was suprisingly a nice and relaxing experience, but man was the screen chaos!

Very nice game! I loved the atmosphere of it, and it really was very chaotic! I'm a big fan of roguelikes and screenshake, so seeing them  tied together with a good artstyle made me really happy. Congrats! :)

Poor mices, they only want to be your friends :(

Hey, thanks for the feedback! I completely understand why you thought there was nothing to explore, and yes, there isn't that much stuff to find in the map, mostly just the spawners. We thought about adding some other types of buildings, that just like you said, unlock some permanent upgrades for your towers, and we would have even liked to make the pathfinding better, but all of this was not possible because of time constraints, we frankly ran out of time. Trying to do a tower defense with world generation was something new for us, so we also had to learn all the stuff, so there wasn't that much time left to expand on the game idea.

Very tight controls, felt very good to play! Great submission! :)

Yeah, we didn't have much time to also implement a slight difference in movement for the enemies, so that's why they all followed the same path. Thanks for playing! :)

Yeah the pacing depends on luck somewhat, but hey there is always room for improvement! :)

Yeah the pacing depends on luck somewhat, but hey there is always room for improvement! :)

I'm glad you liked it :)

Wow! Very good game honestly. Everything from it fits very well, its fun, fast rounds, simple controls(just 2 buttons?!). Amazing honestly, very cute. I liked the enemy variety, it was lots of fun for a jam game! Keep working  on it, I feel it has big potential to become an even greater game!

Do not worry about the results! The important stuff is that you got to join the jam, especially since jams are quite stressful, congrats! :)

Interesting concept, the only problem I have is that it is quite hard for me to focus on all the keys I have to press and when to press them, maybe I just have coordination problems, but I just can't decide sometimes if I have to slow down, speed up, hit the lever,  jump, hit a rock. Another criticism I have is that some coyote time for the the jumping would work nice, it feels really bad to feel you should have jumped but you were slightly over the edge. Other than that, the game looks very good, and it has a nice thematic! :)

The controls are very floaty, there are plenty of bugs, you can hit yourself, projectiles don't die when they collide with walls, enemies spawn under you, but I'm sure that if you fix those, the experience can be way better! Cheers!

It fits the theme very well, because I didn't understand what was going on, but the dancing was pretty funny ngl

I

It needs some work on the visual and gameplay part, but I highly appreciate the fact that you have volume and music sliders, its incredible how many games don't have those. Keep up the good work!

I felt kind of bad for killing the geese, the poor things did nothing wrong! But I must admit, the flamethrower particles were pretty good, so that made feel a little bit better haha. Overall it was interesting, though I think the pacing can be improved, nice submission! :)

The game kept me captivated because I wanted to see all the new enemy types, so it felt good when I discovered a new one. Also I really liked the small touches here and there, like the riddler and the wrong way sign. Over all a  nice experience! :) Though the controls were a bit floaty 

It's really fun to hit the ball!

If you make or wanna make more idle games you should consider checking the "play on the background" option in the player settings so people can farm while not watching the screen.

Interesting concept, though I got lost sometimes and especially in the beginning I got very overwhelmed with options. But it was a fun experience, and I really liked seeing the people getting turned into sheep haha. :)

Game it's playable at least in firefox

The controls felt a little weird at first, but being the theme chaos I think it's perfect! Gotta love the little bunny

Love the retro style and the music

Fun game, with an interesting concept. Its basically golf on ice, with a skeleton, its great. Only bug I've found is that you can beat levels with 0 hits by just going into the skull with your body, and pushing it. But hey, why would I do that when I can smash it! Good game ! :)

Man I had a lot of fun hahaha

I love how chaotic this game is!

Wow! Very neat concept, I honestly didn't expect anyone to come up with an idea that included golf :D . It was pretty fun, and the only complaint I have is that there isn't a volume slider, and the game blasted my ears, but that's all. Nice job! :)

Thank you a lot! LD48 submission link added! Making this game was a lot of fun.