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Magna

53
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A member registered Sep 02, 2020 · View creator page →

Creator of

Recent community posts

The regular approach for bullet hells is different triggers in different parts of the ship.

Thank you for your time!

Thank you!

The first enemy should come to the core in around 2.5,-3 mins so not really sure what you are referring to but thank you for your comment! I will check your game.

The movement doesn't respond that well, specially in the jumps. I would rather prefer having more gravity and more precise movement.

But man, I didn't expect the part 2 of the game (with the big robot) to be that good, really good pixel art, animations and the enemy truly scares the player. 

A really nice experience that made me play the game twice to see every animation again.

I love the pixel art.

Last few levels are way harder, but still a nice and clean looking game.

How is it possible to make this in 7 days!? Awesome job!

Hey thank you for your comment, I reworked the shop and the stat system, so now its much more clear, I will update the new build after the jam

I liked this game, the cam was a little weird and I took my way too long to find the tutorial text but overall very good idea!

Wow thats the best time I got in a feedback comment, nice one

Nice game! I like the use of the theme

Fun game! I like that use of narrator voice, not much ppl do that with so many lines in a jam

Yeah that was really bad by me but ty for your comment

Really hard but it was a fun experience! Great job

I love the effect of that giant laser beam!! Awesome game, really fun to play and maybe this could be a great idea for mobile (swaping to move and tapping to shoot) 5/5 stars

You are correct, agi stat will be awesome, I didn't implemented it because I was running out of time but right now I'm working on that stat (attack speed and dodge) I think it will look really cool getting more attack speed and rushing through monsters. Gonna check your game and thank you for the comment

Your feedback really helped me and I have already fixed those problems, after the jam I'll upload the 0.2 build

Thank you for playing! Enjoy the rest of the jam!

I agree with the others saying its really funny game! Great work

Yeah you are totally right about the music, but I made it that way so it could fit in the challenge "in a song" the duration of the timer its exactly the same as the duration of the music, that way when you pick the slow buff, the music goes slow and also the timer

Thank you for playing!

Thank you for the feedback and have fun in the rest of the jam!

Yeah I got many ppl telling me about that problem with the Excalibur II, I think I'll just put there "Time remaining 00:XX". Thank you for playing!

Fantastic game, the theme is well used too!

I liked it a lot!

Hey! Thank you for the feedback, more things to add to my list of fixes

This get has one of the best art in the jam! Congrats!

I love the music and this game its so relaxing, good work

I really liked the art in this game!

This kind of comments really makes my day! Thanks and have fun in the rest of the jam!

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Yep, there are a lot of problems in the game, I would like to get more uses for the time mechanic and maybe add other ways to die, lose etc

Thank you!

Thanks for your comment, means a lot to me

Thank you for your comment, I will be definitely making the shop that way (mouse and also keyboard to buy)

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Really fun to play, also kinda challenging in the last few pieces, great work!

That wolf really scares me! Great job!

I really like the art style in this one, I'm myself a sprite lover

Congratulations on this game! For me its really relaxing just flying around and watching some postcards

Thank you! It means a lot