Thanks for your feedback! I'll look after the sticking problem. And if understood correctly, you want more control when player is in air (falling), right? And maybe later I add limited gravity changes mid-air too, it can lead up to interesting situations. Thanks again!
MahdiR
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Thanks a lot for your detailed comment! I didn't wanted to include fade screen animation in package at all it was just a test but thanks for pointing out. I wasn't sure about including animators, but if you think it'll be helpful I'll surely add them. I'll update the package soon based on your advices. Thanks again for your feedback!
Oh super polished with so much commercial viability. The art direction is very good. Great feedbacks. Good use of sounds. Liked the concept and game design more that anything else to be honest.
But I think sometimes things weren't reacting and working as one may except. The fighting was weird and was the fun killer for me (although it did not accomplished much cause I had so much fun anyways!), specially when you get too closed to an enemy it bugs out a little .
As I said at first though, I think it can be a full game someday, and a good one!
Man this game had a really good atmosphere. Liked how you can't shoot while moving or reloading. It gave me a hardcore feeling. the game also made me explore the map a bit which was fun. Liked the lighting & sfx too.
But I had problems with feedback about losing health and stamina. and does the player lose health slowly over time? cause I think that's what was happening to me...
overall this is one of the better games of the jam I played so far!
Graphics and Music just work so great! Physics work as expected. Drone control is good and responsive. Level variations is a good way to keep player interested.
There is only one problem, in levels with multiple guys, when one guy dies level is over. But game don't tell you to restart right away, it lets you play until you delivered rest of them or all of them are dead. Which is bad cause all the effort is for nothing.
Man, this game was fun! (Although I feel like a traitor to mankind)
There was no good explanation of what is what, for example when I was holding a button there was no sound effect or any visuals to indicate if the door was opened or I should hold button longer
On a side note, you could have used three distinct colors for doors and passages instead of using diamond shapes, they really confused me at first
Anyway, Game was pretty fun, so thanks!