I like this game. The art style is cute, the sound effects fit, and the concept for a endless apple catching feels is a great one. Having apples that award more points could've been fun, and the collision boxes feel a little "wonky", but this is a good game.
Mainespoon
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Beautiful game! I think adding hazards would make the game more interesting, but I had a blast playing. The sound effects are great - I love the moth-eating sound - the gameplay is simple and easy to understand, and I could see myself losing hours while trying to beat high scores since moths extend gameplay time. You could adds more spiders color for that extra variety, but it's definitely not required.
It took me a moment to realize this is a two-player game. That's definitely an interesting choice as well as one that sets the game apart. Itch.io doesn't seem to want the second player to move, but it's fair to say both players have the same "moveset". Edge barriers could work wonders because the player characters can exit at any time, and I would've loved to see more moves - a strong attack and something for blocking, for instance. Being able to pick other player colors could also be an interesting addition and wouldn't be that hard to program, but I still had fun.
This game seems like it didn't translate well into itch.io, so I can't rate it as accurately as I want to. That being said, I think increasing the speed would work perfectly for a driving/racing-based game. I would also appreciate a way to restart without needing to refresh. All in all, the music fits, the pickups and hazards feel in-place, and I had fun.
This is a very clean game. The music and sounds fit well, the custom buttons are perfect, and the questions are fairly difficult. Making it so the questions appear in a random order could be fun. Likewise, randomly selecting questions from a larger pool could make things more interesting. The game is still solid, regardless.