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MaskMW

19
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3
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A member registered May 11, 2021 · View creator page →

Creator of

Recent community posts

I enjoy the aesthetic and the bios you've created. While I don't usually play dating sims, I'm glad I tried this one out.

I enjoyed the warioware like minigames (The one about downloading ram in particular made me laugh), but it crashed after I ran out of lives. Otherwise, great job!

A bit of a button masher, but the presentation was good and so were the physics.

This is incredible. The levels have great puzzles and the overall presentation leaves me at a loss for words. Five stars, no notes.

It was a bit hard to use the weapon I found (assuming it was a weapon, i remember it was blue and went to my arm), but the laser was nice and the pixel art is nice. Good work!

I had an utter blast with your game! it's been a while since I've played something like crazy taxi, and it may just be because of how long it's been since I last played it but I enjoyed this game more. Got a high score of 239 And I look forward to playing this again.

You did a great job nailing the look of an abandoned toy chest, as the contents within are absorbed into the void! While I wish you could hold the down arrow to roll as opposed to pressing it, you did a solid job!

This was a great game overall! If I had one complaint, the energy given left a tight window to get to the next charger, leaving little room for exploration. Other than that, the pixel art is great and the music fits well with the atmosphere.

You did a great job with the spritework, but I had an issue with playing it. The screen was too zoomed it, keeping me from seeing the full text and inventory. I have a feeling this issue is itch.io related, But I was able to tell you did a good job regardless.

Nice work! It took a bit of time to figure out how to change direction, but I had fun regardless.

Great work on the game! However, it would have been nice to get some background activity so you don't feel like you aren't moving when nothing's around you. Otherwise, full marks!

The premise alone brought me joy and I had fun playing! If I had any one complaint, it's hard to determine whether an enemy has been hit or not. Outside of that, I had a blast.

A good start! if there is one complaint, it's hard to see the cooldown for each attack, making it harder to fight back when surrounded. Keep up the good work.

The game mechanics are incredibly creative.

I like the puzzles and mechanics. You did a good job!

I like the use of cubes for the viruses, but could only gather that space did something and how to move. I would appreciate if there was a way to view controls. It's a good start, but a start is all it is right now.

I enjoy the puzzles in the game and the music you used. Overall great work!

I like the look you gave the player and the arena format of the game. However, I have had trouble exiting and would have liked it if I could see how much ammo I had remaining (Though I did like the reload mechanic).