You did a great job with the spritework, but I had an issue with playing it. The screen was too zoomed it, keeping me from seeing the full text and inventory. I have a feeling this issue is itch.io related, But I was able to tell you did a good job regardless.
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Mission To The Mars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #11 | 3.786 | 3.786 |
Look & Feel | #14 | 3.929 | 3.929 |
Overall | #14 | 3.686 | 3.686 |
Creativity | #15 | 4.214 | 4.214 |
Enjoyment | #32 | 3.286 | 3.286 |
Usability | #33 | 3.214 | 3.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
One of my favorite !
Unfortunatly it crash twice when building the third build. I would have love to finish the game.
Visuals music and gameplay are very good !
Wow, really great! There was a problem regarding the size of the game screen and the page for me. Maybe you could check the PlayerSettings in Unity and match it to the page on itch? I don't know if that would solve it. I was able to check the page only after zooming to a 60%.
I hadn't read the controls on the page very well, so when the first cut scene happened (the trip to mars) I was a little confused if I had to do anything. Maybe keep an instruction on the screen: "press 'E' to skip".
I loved the soundtrack when in Mars. Atmospheric, but jazz, so very connected to Earth, right? That's unexpected and adds to the depth of the game. The first time I loaded I think there was some kind of smooth jazz playing in the menu and people talking!
Gameplay is great, enjoyed the perspective choice.
Very ambitious idea, I don't how many people were involved in this, but you showed you can set huge goals (a building system? wow!) and deliver them!
I agree you could have polished the art a little more, maybe using some abstract particle as the resource... (Where did the gears come from?). I couldn't keep playing because it was unclear for me how long the gameplay would take. When I got back, I had that resolution problem once again.
Great effort! Thank you for your time in making this.
I can see it was made with a lot of love, but im just to dumb to figure what I had to do. I also think the gears have their colliders active instead of being triggers. And I think you could've added a explosion effect or something to the pesky bugs. But still realy well done.
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