We were using Opera GX for this one!
MeekaMew
Creator of
Recent community posts
This was a beautifully written game. Great atmosphere, and we loved the stylistic visuals. When we got to the last monologue in the sky, the music faded off perfectly when the subject was mentioned (trying to be vague to avoid spoilers). Not sure if this was intentional, or the music loop restarted, but it made the moment impactful.
If you continue working on this project, we'd recommend making the music more reactive to what you do in game / what you're doing in the story. Overall, 10/10 would play again
- Team Smol
Anytime!
For what its worth, we tried going back and playing the game again but ran into the same issue where our jump height was incredibly high and hard to control. However, when we downloaded the windows version and played it as opposed to the HTML web version we found the game ran perfectly with little to no issue.
Curious bug, but glad we can play the rest of the game now!
- Team Smol
Great to meet a fellow FUNgi!
We do enjoy our fair share of idle clicker games, and we're glad we can add this one to the list! If you ever decided to keep going through and developing the project we think it'd be great to see even more different mushrooms in the game.
Overall, you've made a simple yet fun clicker game that we enjoyed playing :)
- Team Smol
First off, thanks for the tongue-twister!
Graphics-wise this is very visually appealing, and we enjoyed how the instruments interacted with the environment. One thing we would have liked is more variation in the music, and more adaptive sound design - for example horn sound effects in key of the track when interacting with the instruments.
Solid job!
- Team Smol