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Meepalo Games

18
Posts
2
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A member registered Jul 07, 2020 · View creator page →

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Quite a nice idea where your previous inaccuracies scale up over time. I managed to get just over 18m. Some controls for exiting the game would have been nice, but hey, I know how tight it gets by the end of the jam.

Cool summery game. Got some Another Crab’s Treasure vibes from it, environment wise. Short and to the point.

Took a bit to understand, and there seems to be bugs (like you mentioned, the turrets not targeting sometimes, and the retry and menu button when I died on the second level were not clickable). I enjoyed the presentation and the straight to the point tutorial at the beginning. Good one.

I didn’t expect to come across a sculpting simulator, but I am pleasantly surprised. The art was great, the concept was novel. I did run into perfromance issues at the start of each level, and it seems I got softlocked at the beginning of the 3rd level.

I agree with the others - the art is very nice and suits the mood of the game! Interesting take on the theme as well.

I got hungry while playing this cute game! Delicious!

Played it all the way through and it’s scratched the same itch as Human Resource Machine and Infinifactory. Among the best I played during this jam.

The graphics were okay, but the gameplay and platforming just weren’t it.

Amazing art, but the core gameplay didn’t click for me. Not sure if I was missing something but having to repeatedly tap the direction keys was tedious.

Interesting premise. As I understand it this is a, so-to-speak, color mapping puzzle game. Inovative concept, but it doesn’t hit the mark in my opinion.

I find the game very entertaining but the camera adjusting was in some situations a bit challenging. The first thing that popped on my mind when seeing your game was the spinning Pedro raccoon. :)

Great aesthetics and I really liked the juiciness of placing down the machines. The goal of the game was confusing though.

The art is really nice!

I really like the art of your game. Interesting use of vector graphics for the animations. The balancing mechanics were engaging.

I enjoyed playing the game and figuring out how to cross the cave. Short and sweet with charming art. :)

Cool game, cool concept. I didn’t get stuck at all and beat it without any issues :)

Great art and a nice premise, real cute. The jump needs some work though

Pretty cool idea and something I haven’t seen before