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Rockuelike's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Was there a sense of progression? | #27 | 3.703 | 3.703 |
How well implemented was the core mechanic? | #35 | 3.811 | 3.811 |
Overall | #37 | 3.697 | 3.697 |
Did the game align well with the task? | #47 | 3.838 | 3.838 |
Would you like to see this game idea developed further? | #47 | 3.649 | 3.649 |
Did the secondary mechanic complement the core mechanic well? | #49 | 3.486 | 3.486 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
GROW
Which game engine did you use?
unity 6
What are your pronouns so I know how to refer to you in the videos?
she or they
Will you continue in GDKO if you were selected as a Wildcard?
yup
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Comments
Wow this is real cool game that combines rock paper scisscor, card game & roguelike which actually a cool idea. I hope this game gets developed further!
This game was surprising addictive. Really impressed with how much you packed in here and how much fun I had playing an advanced version of Rock, Paper, Scissors. Great game and I hope you get to expand upon it.
Hilarious game, the enemies description are pure comedy, just like the death screen. I had a lot of fun
What a fun twist on a classic formula! I love the constraint of only have 2 cards in your hand so there is always an imbalance. Really smart design and a fun gameplay loop.
Awesome job!
Thank you! I was especially worried about if only 2 cards would work in practise since in most of the card-based roguelikes you always have at least 3 cards available, so good to know you think that worked.
Really fun game, interesting twist on rock, paper, sissors and I loved the progression. good work!
Really fun twist that game
Very enjoyable. I'll have to come back after and give it a more thorough playthrough.
Glad to hear this, thank you!
fun simple addictive game..
Thank you!
A really fun, and intuitive game, with lots to discover. Great sense of progression. Would definitely like to see more of this!
Thank you for your kind words ~
Such a fun game, really enjoyed this! Felt very rewarding to finally beat Level 20!
Yeyyy someone actually beat the level 20! Thanks for playing ^^
Managed to win even though I definitely really pissed that kid off. Very fun game though, well done!
You're making dangerous enemies out there, beware. Also, thank you for playing!
That kid scares me... fun game tho
Trust me, he scares me too. (but thanks for playing!)
Haha, funny enemy descriptions and art style. It was fun to play. I just wasn't quite sure if it was just me or if the shield wasn't working, or if I didn't understand the mechanics - I thought it was supposed to prevent damage to me, but maybe I missed something. Otherwise, it's great how you made a classic game more diverse/varied.
First of all, thanks for playing! And yes you guessed the shield mechanism correctly, it was unfortunately one of those features I didn't have that much time to test out so even though it should be working it's entirely possible it has broken at some point :') Thanks for pointing that out, I'll check it out later.
Loved the art style and all the wacky cards and enemies. Using rock-paper-scissors as combat logic makes it very easy to understand. I had a lot of fun playing this. Great job!
Thank you! Also, I'm often scared if the games I make feel intuitive enough to play, so it's a relief to hear you felt that way ^^
such a hilarious game, the wiki page got me laughing from the start!
Loved your implementation of it, the flavour enemy text, the choices that felt limiting at times, but managed to in a way portray the essence of the original game perfectly! The losing screen also made me smile :)
Uranium guy was my favourite so far to fight against, with the flavour text and the fact he would kill himself even at ties. Will definitely come play this again with friends this weekend!
Thank you for such a nice review, it makes me really glad to hear you enjoyed the game! And yes the poor uranium guy, probably still doesn't know what hit him :')
(it was him. he hit himself)
Really cool deckbuilder game! I like the rockpaper scissors mechanic with the different card types, it's got some fun strategy to it. I also got a good laugh out of the how to play menu being a screenshot of the wikipedia for rock paper scissors lol. Great job on this!
Thank you very much!
This game is very cool! I like trying to figure it out as I go. Love the card too, and how “how to play” linked to the how to play rock paper scissors article.
Yesss the wikipedia page, I totally didn't put it there so I could avoid writing actual rules haha. Anyways, thank you!
I enjoyed the game a lot!
This is a great rock, paper, scissors game. I like the card stats that added to the strategy.
Another really fun paper, rock, scissors game. You should check out https://itch.io/jam/gdko-2025-round-1/rate/3235674. Very fun to play, also quite brutal. I kept getting non-stop paper when fighting scissors people. I'd really like to see how you develop this further.
Thank you for playing ^^ Maybe I should tweek down the brutality lol, now I basically randomly created enemies and hoped they won't be op. And how funny to see another rock-paper-scissors-game here, thanks for sharing it!