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MiroTheNero

17
Posts
5
Following
A member registered Sep 06, 2021 · View creator page →

Recent community posts

Hi LimeZu

Can you please do a brickwall that can be used for all directions & corners?
I would highly appreciate it!

I fell trough the underwater map and cannot go back.

yes because you changed them from mp3 to wav files.

Yes :)!

(1 edit)

Me again, remember? Has been a while.

As I'm developing my own game on linux atm, I realized linux only supports .wav for audio and .webm with VP8 (unity doesn't support .webm with VP9 which is default encode) for video. I'm not sure if the game of yours uses videos or if they are just animated scenes but I tought I let you know those 2 very important things :)

Hey LimeZu,


I was wondering what speed you used for the animated gifs between the frames?

release a linux version please.

I just redownloaded and still have the issue. I tested it on Arch Linux and Debian Buster. Devil Catcher seems to be the only game on itch.io for me that has the sound issue.

of course you can! I would be glad to give you further feedback to make it a seamless port.

(2 edits)

it works but once the game is launched, I have a black screen for 20 seconds and then it would load into the Main Menu. Trough the entire game I had no sound or music even when I maxed out the slide bar in Settings. That's all of issues I had.


PS.

 did you only need to click on a checkbox to make the entire game into a .x86 extension?


thanks again for the linux port!

pls  release it for linux.

pls make a 32x32 version

pls release for linux.

(1 edit)

because steam doesn't aknowledge Taiwan as an independent coutnry?

(4 edits)

please add stuff like street middle mark to right and trees from behind,  sidewalk corner top right, dark lights on white fence, so it fits into the scene. It needs lots more.

Oh, C# it is! Thanks for your answer!!

'Oceanwork' and 'Shadow over Normoth' are wonderful to play with!

may I ask what langs you used to create the actual game? How long did it take overall?? I have some experience creating small, and simple games with  pygame trough python. and I'd like to reach the level of yours.