Thank you!
mokadevs
Creator of
Recent community posts
Haha, thank you! We’re very lucky to be people who both have a lot of experience making games in short amounts of time, as well as people who have done a lot of work together and can work efficiently together. It was challenging and a bit down to the wire, but we made it in time! Thank you for playing! :]
Really polished game! It took me a second to figure out the movement, but once I did, it was incredibly smooth. I really liked the element behavior pairings, and how (once you play enough to learn which element does what) it makes for some interesting planning as you anticipate what future pairings could occur with whichever element you choose. Pixel art was cute, and I really liked the mechanic of being able to push blocks around to hide from the light! Sound design was nice as well. Great work on the whole team!
Thank you for the kind words! And apologies about the firefox troubles; we've had mixed feedback on that as well. Both of us use firefox and it worked fine for us as well as a few other friends, but some people also have trouble... I don't usually make browser games so I need to look into things like this more.
Thank you again for playing!
A pretty game! The aesthetics of this game are very strong, and I think you guys did a good job tying the 2D and 3D aesthetics together. In particular, something about the laundry room's cg is especially striking - seeing that screenshot is actually what convinced me to download the game!
The one critique I have of this game is that some of the UI is a little hard to navigate. Sometimes I'd press escape or try to click a button and it simply wouldn't pop up.
That being said, overall it was a really pleasant experience. I read in the devlog that WKTD was an influence on the game, and as someone who has WKTD as one of their favorite games of all time, I can certainly see it! Good job, and excited to see what you come up with in the future!
Took me a while to get around to it because I wanted to wait till I was a little less sick so I could read this with a clear head, and it was well worth it!!
There are many things that stand out to me with this, but I think one of the most obvious words that jumps out to me is 'juice'. There are so many little details in the art, in the UI, in the design, in the just... general EVERYTHING that elevates this from a good game to a jawdropping one. The level of polish on everything really makes things so satisfying, and I loved being able to pick out little details, such as the backgrounds changing between dates (I particularly liked the little mug stains!) or references to malViolence (the stickers...!!)
This game certainly DID whet my appetite for malViolence content, but now I just want to know more things!! I really hope I can hear more about Shriya, she had such an absolutely wonderful design, but for now the team should rest up!! Thank you all for your hard work!
I absolutely adored this game! From visuals and vibes alone, the aesthetic of this game was wonderful. The little CRT filter was an excellent touch (though props for allowing it to be disabled!) and the style you guys elected to go with was so wonderful! Was incredibly entertained by this.
And of course that's to say nothing about the writing! Despite being "only" 15k, I felt like the writing was incredibly full and long - in a good way! It's amazing how in depth you were able to get with the world of your game with that many words. The pacing was impeccable and I was never once bored, and I just! I love this game!! I need to sit back and ingest it but I definitely want to play it again to try and untangle all the little threads here. You guys made something really wonderful! Thank you for your hard work!
Thank you so much! I'm so glad you thought the timer had a good balance, and that you got a little bit scared at the end :> Everyone working on the project was so intimately familiar with where everything was that sometimes it was hard to tell how easy or hard something was, so hearing that is really neat!
I'm so so glad that you enjoyed Pearl's cringe fail antics paired with Grizz. They were really fun to write!
Thank you again for playing and enjoying our game! Makes my heart warm :D
What an absolutely lovely VN! I kept smiling the entire time as my heart felt warm and full. Everything in this VN works together wonderfully: the art, the sound design, the writing style... it really feels so wonderful! Thank you for your hard work, I look forward to re-reading this in a month or so just to re-experience these feelings again.
Dang that title did Not Lie
Huge fan of this! First off I'm absolutely astounded by the sheer amount of art assets in this, the art was super appealing to look at. The climax scene art pieces in particular were really fun, and the limited color palette worked excellent. I really like the grungy aesthetic of the backgrounds, as well!
The prose was fun, the intrigue was great, and the lore was explained neatly in a way that didn't feel over the top. It just was NICE to read; I just kept being happy that the protagonist felt so respected by the narrative in a way that felt liberating and satisfying.
Huge kudos all around, and shoutout to your audio person for doing such a good job on the sound design! Y'all should be proud of yourselves!
n incredibly wonderfully uncomfortable piece that rubs at my brain in all the right ways. Gorgeous prose that fits with the artwork perfectly and a very relatable depiction of depression, dysphoria, disgust at oneself, and regaining a will to live. Definitely a piece that will stick with me for a while, you should be proud of yourselves for your hard work!