So simple, so hard, and yet so good! I love how you also made death fun - that animation is extremely satisfying!
Mr. Macaw
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A member registered Nov 09, 2021 · View creator page →
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In order to complete this mission, you'll need to be just right on time.
Platformer
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No matter what, that is a constant of life
Platformer
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Recent community posts
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[JAM]The LEGENDARY Knight (and his squire) jam comments · Posted in [JAM]The LEGENDARY Knight (and his squire) jam comments
I kind of like the idea, but it ended up being nothing more than a small frustration in the end, as you can just jump in place with the bad ones to reroll for something better. Also, I feel like tight platforming would get annoying, as basing whether you clear a room solely on luck would remove its "tightness." And I know you used the assets from of the Unity tutorials. But it's definitely a cool concept that you could use in other ways!
Bug fixes:
-Touching a wall kills all your momentum
-Jumping while a die is being rolled still puts the new die in the second slot while the first switches to an error die that seems to effectively be a 1