Interesting idea and well executed - it would be nice to be able to read the messages back when you get muted, since there seemed to be some interesting ones going past. Reminds me of a recent story in Clarkesworld called "Our Chatbots Said I Love You, Let's Meet".
Fergus Doyle
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Interesting idea! I'll join in. Here's the Ink file for The Foray: https://github.com/mrfergusdoyle/InkJam22/blob/main/The%20Foray.ink
It's quite simple in terms of what was on my end, mostly switching variables to call the music or the images, or having certain dialogues only trigger when you've seen something before. I keep wanting to do more interesting stuff with things like randomisation, but that usually makes the story too tangled for a weekend jam.
Thanks for the quick and thorough feedback :)
More like Mech-avaliers - its an awful joke, but my favourite name for a mech lance/company...
A little halloween typo for you there... thanks for the offer, I should be fine though. the main problem is that Twine doesn't have a spell checker so I'm just going to do a couple of passes at it tomorrow :)
yeah, I'll put the hard sell on with Grosz... I don't want people throwing away their first playthrough, and highlight that it would be a Big Thing for the PC to do that, but at the same time something very tempting you know?
Good point about Bolter last time round, that was one of the last things I wrote so least polished.
I think 3/4 playthroughs is good, when you call bolter she always tells you the "best" thing to buy, so after 3 times you'll have heard all of them + the renegade ending.
Thanks again for reading it and for all the feedback - im glad it all "works" in concept at least and, thanks for playing it through so many times. Hopefully you had fun with it too ☺
Hey friends, I've been working on this for a couple of months and bit of feedback would be nice - main things are a) how clear the players objectives are and that there aren't any misunderstandings about how they're achieving them and b) consistency of characterisation, since I wrote this over a few months so some of the characters might not sound the same the whole way through. There might also be some grammatical errors but don't worry too much about them because I still need to do a couple of passes to makes sure they're ironed out.
https://mrfergusdoyle.itch.io/supply-run
Password: starkad
Excellent story - really reminded me of Cloud Atlas in the ways that these actions have consequences across generations and how strong the voices & styles are to represent the different generations. Played it through a couple of times and was really impressed at how much variation there was in the narrative depending on the choices made but how you keep it on course.