The art is super cool, and I'll never forget to wash my hand long enough :D It's not an easy one, but absolutely cool. Also, I don't like to share photos of my family (not even myself), but I'm happy that you could involve your daughter. This time I forgot to do that, but next time (ludum dare) I definitely involve her into playtest at least :)
mudlee
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OK, found the bug. Unity generates physics data in the editor by default for sprites, but not in the build. Now it works, thanks for reporting!
Oh nice. I cannot update the binaries because the voting is being done... So I uploaded the new binaries to here: https://drive.google.com/open?id=1nCIrhooEfRViBtvzR3PjqvlhJUltXmd5
Hi Everyone!
The jam was only published 2-3 days before the start time as I didn't know that it has to be approved, so possibly that's the reason why we are only 5 devs.
Anyways, I'm gonna announce the restriction now, which is the The Player must die! I hope I can finish my game and will see how it works :) In anyways, next month we try it again!
Good luck!
Instead of measuring exact size of .mono, I would just subtract .mono's size in bytes from the whole size at the end. If it's less then 2MB, we're good to go. I would do this way, because .mono's content may vary depending on the version of Godot.
So when I'll submit my project, I'll provide a size information with and without .mono. One may validate it.
Hi Everyone!
This is my second gamejam and I'll send my second ever game :D Anyways, this game is about a city, Ely in Nevada, where everyone is infected and became zombie, except you. You have to get out from the city with your car until sunset, when the city will be destroyed by the army. Also, as its night, the city is completly dark, except your car's headlight. But be aware using headlights as zombies will attack you when they see light.
Good luck everyone!