Really fun gameplay and challenging but interesting mechanics. I will say that some of the planet gravitys are a bit too strong specifically level 2, hard to get within the green area without dying instantly. Otherwise really cool and polished well done :)
MurfGames
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The controls are super wacky but I actually kinda love how janky the movement is? I feel like you could really have fun speedrunning this game. I also just like the whole vibe of this game it's very Sonic-y. My only real complaint is that it felt like you should be able to defeat enemies somehow. Also I guess the gameplay doesn't really have a ton to do with the theme, only the aesthetics.
Well done!
This game made me... incredibly angry. Well done!
Genuinely really liked playing this game even though I rage quit and couldn't see half of the game. I would complain about the difficulty but I imagine it's probably intentional - if so you succeeded! If not then I'm probably just terrible at it.
I loved the little retro style the game had, it felt a bit like a minigame from a bigger game, which is oddly specific.
Speaking of oddly specific, I'm curious to learn the context behind this game. Why did this child eat this coin? Why did you choose this specific senario for a game? Why must you insist that this is an American child? Meditate on this, I will.
Was also sad to hear no sound effects or music, but I understand that sometimes you gotta have priorities with these game jams.
Had a fun time with this one, well done!
I loved this game sm, the idea that you have to take the risk of being closer to death so that you can go faster is so creative! The level design is my favourite bit because it all perfectly complements the game's concept and. Also looks beautiful and the music rocks.
My only complaint is that I'm very bad at this game ;-; there were some bits which were a bit hard to predict without dying first, which made me feel like the game was aiming to be a rage game?, but while I sucked at it it wasn't quite THAT hard, so these bits felt a bit awkward.
Other than that this is a great game concept I hope you do well this jam ;D
At first I had no idea how to play the game (should maybe explain that) but eventually I figured it out. Great idea playing as a fireman! Though the game for the most part consists mostly of just walking into one room, picking up a guy, taking them to the stairs and then repeat. I can imagine with more time, adding stuff like obstacles, objectives, upgrades etc. this concept could be super fun. I really liked the camera turn, it just felt nice and snappy. Well done!
Enjoyed movin around as this guy and the overheating system makes sense. It's also nice to have some platforms to rest on while youre getting used to the controls but overall they aren't needed, nice to have. I also love that astronaut model it's super cute!
The level could do with some more... of anything to be honest. It's pretty much just spikes and walls which gets a bit old. Also, I get why the right arrow controls the right thruster etc. but it feels very counter-intuitive. Lastly the player loses momentum way too quickly - this seems like the kinda game where you can gain momentum from falling and then rocketeer through some of those flatter bits, but instead you just slow down instantly and have to crawl through which is kinda tedius.
My time was 00:38.49! Well done because making models for a jam is probably super hard!
I love the gameplay this one definitely had me playing for a while. There are quite a few enemy types so the game actually has A difficulty curve and the artstyle looks alot like a flash game which i love. I wish the player character (and some of the enemies) was faster though, because it's a bit sluggish.
This is so cooool!! The art and sound are great. It says you didn't make the music but it still works super well. I also love dodging the enemies with my mouse it feels pretty good, though the lerping could be a little less. I think the game doesn't have much of a difficulty curve, maybe don't refresh the health quite so much so that the game is a bit harder. Brilly :D
This game was actually really fun, and really well presented! At first I thought the movement was too slow, but I then realised that aiming would be impossible if it were much faster. It's also really difficult, so I didn't get too far. Overall quite fun and very creative!
Also on first glance the title looks like it says something else. Not a huge deal but it caught me off-guard for a second