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MustafaHaddara

10
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2
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A member registered Jul 01, 2017 · View creator page →

Creator of

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Thanks! You get points for amount of distance travelled and amount of spin from cars that have crashed. We also violate the laws of physics and add to the speed & rotation of cars when they collide with each other, so really you want fast cars to crash into each other multiple times.

Good puzzle game, great ideas. It would have been nice if it was a bit longer. 

Great twist on the bullet hell genre, I enjoyed it immensely. I ran into a bug where I couldn't find the crystal that gives more mana, but I enjoyed the game nonetheless.  

Neat idea! It got a little repetitive to play the same levels over and over again and the colliders on the spikes are a little janky. 

Polished graphics, tight controls. I appreciate how I was able to more intuitively tell which die face would come up next in this game compared to others in this style. 

Neat idea! The control jank is a little much for me but I love the concept. 

This is awesome! I love the theme and the puzzles and everything about it! Very clever use of the theme.

Solid game! I had a lot of success with the 4, 5, 6 towers, getting up to Wave 67 with no signs of slowing down.


I'm not a huge fan of the additional layer of having to collect coins/dodge enemies, and it would be nice to see a more concrete description of what each tower does. 


I had a ton of fun though, completely losing track of time!

Neat game, impressive that someone else used pygame-- I also used pygame so I'm super curious about how you exported your game. 


I thought the timer blocks added a neat twist! 

I got an infinite loading screen on macOS :( on both the apple silicon version and the intel one running through rosetta