Very clever take on the theme! Love it!
maik302
Creator of
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Incredible execution for 2 days of development!
I think that it can be a great game for portable consoles or if you add gamepad support. It was really hard for me to get the controls well, specially while having to change the mindset between controlling the character and the pieces. But overall, super stylish and really fun! :)
Since I first saw this game on Twitter (X) I was hook by how interesting it looked! Specially thinking about how you implemented it on code! ...and I'm not disappointed!
At first I thought that I broke the game because I couldn't find a way to place and remove the connections, but once you get the idea, it is really good. The Grid adds a really cool layer to the design phase of your factory, I think that it allows for replaying the same levels with different configurations.
I really liked it! Congrats!
I did find hard to catch the falling objects, I expected that the character could catch them if I stand inside the flashing circle that tells the player where they'll fall.
I really liked how each level is presented, every time the description started randomizing I was excited to see what will come next! Maybe looking at it with a different perspective, it could be a great mechanic for a narrative driven or a minigame collection game.