Thanks, we're glad you enjoyed our time on our game !
Nathan Salin
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A member registered Jan 28, 2024
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Shrink to save your friend jam comments · Replied to KenshiKiwi in Shrink to save your friend jam comments
Hello! I enjoyed the game—short but fun nonetheless! However, a few points could use some changes:
- Firstly, there's no audio or visual feedback when you hit a monster, making it hard to tell if you've landed a hit.
- The "blue crocodile/hippo" monsters are quite frustrating and often drag you through the door you just entered.
- Except for the "blue crocodiles/hippos," the impact of other monsters is negligible, so I found myself just avoiding them rather than engaging.
- Shooting the door to open it isn't intuitive. Maybe add something that indicates we should shoot at it?
The implementation of the jam's theme, "build to scale," is only reflected in the story and doesn’t impact gameplay, which is a bit disappointing.
Still, it was a short and enjoyable experience.
Hope you continue to make game and find enjoyement in making them !