Im glad you loved the artstyle and ui! the dialogue thing is a bug that i havent been able to fix due to the dialogue plugin i used hehe.. i used a plugin that is still experimental causing the dialogues to break once you pressed the e key more than once.. i also forgot to add invisible wall until the jam ended lol. I will use your feedback to improve the game though. Thanks for playing!!
Nathaniella
Creator of
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i am glad you liked the pixel art!
To pickup keys and open doors, you need to left click on your mouse! But, after picking up the note with a key, you only need to close it by pressing the x button.
To talk with the girl further, after clicking e on your keyboard 1 time to start talking, you will need to left mouse click every time the sentence of a characte completes to continue to the next one just like the metic dialogue!.
I really forgot to add invisible blocks until the last minute to stop player from falling into the void which is why i also added tasks xd. So to play the game correctly you pretty much just need to follow the tasks. The controls used in most of the stuff is left mouse click. E is only used to start talking with the girl npc.
For example: you want to play the item given by girl -> go and sit on the desk in your room and click on the item
If you have anymore questions feel free to ask! I will try responding to it
ooooh! I see. I think the game isnt clear enough for the player to understand which one is the door to go outside and stuff. I am so sorry for that haha 😭. The door to go outside is the one on the right of the middle door.
I think you picked the gameboy by clicking on the desk right after the desk is signaled for game which is when you are going back into the bedroom. It is supossed that you go outside and then go back into the bedroom xd
I see.. I actually have tried to add a scoring system to show how much hair the player has cut but i cant really figure it out even on the last day. So because of it, i ended up no t adding the hair score stuff. I might try again in the future tho.
I also did find trouble with the collisions but forgot to fix it after the play test because i am running out of the free time i had that i can be using to make the game. I also think this mistake really impact the game by alot. I think If i had more i time i couldve fixed it.
And yes! I do agree that there should be an option to use the wasd control. Using arrowkeys as the movement control did make the game a little harder especially because most of players use wasd in every single game they play. I really forgot to add wasd until the last minute.. because of it, i ended up not adding the feature in aswell D:
im glad you enjoyed the game though! Thank you for playing and giving feedback to the game. It means alot! I really appreciate it.
the game is simple but yet still fun. I love the idea of the game. Reminds me of that one roblox game about mafia lol. You did a great job on the game. But couldve been better if the game is stretched to fit the window! Because based on what i am seeing, it only takes 1/4 of the game screen. I had fun playing it
the field is made low on purpose considering its night and kamikiri is a small creature. But i guess it could also be improved because i also got jumpscared many times during the playtest xd
I think you might get stuck in the small room with bed inside. i might have forgotten to fix it before exporting the game.
The women in the map is only around 10 or more because the game is set in a small town (+ i cant find a way to make them keep on spawning).
Also no winning screen So basically kamikiri will just cut more hair everynight before morning comes. Making more and more kamikiri incident eveywhere. But i think adding a winning screen would make the game more fun to be played. I will make sure to add it in the future.
Thank you for the feedback!