I really liked how the interactions from previous runs had an effect. The gameplay was also pretty fun and I liked the controls. The graphics were also very well done they felt finished despite the time constraints.
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Mnemosyne's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #3 | 4.167 | 4.167 |
Originality | #6 | 4.111 | 4.111 |
Graphics | #8 | 4.500 | 4.500 |
Overall | #10 | 3.849 | 3.849 |
Fun | #11 | 3.889 | 3.889 |
Audio | #29 | 3.667 | 3.667 |
Theme | #54 | 3.611 | 3.611 |
Accessibility | #59 | 3.000 | 3.000 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Wildcards Used
actions have consequences, turtles all the way down
Game Description
top down bullet hell shooter where you play as a forgotten god
How does your game tie into the theme?
the way you interact with humans vs. demons changes their "folklore" about you, which then changes how they react to you
Source(s)
https://github.com/kiwijuice56/mnemosyne
Discord Username(s)
fractal_flower127
Participation Level (GWJ Only)
2, including this time
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