The firework theme was actually intentional to match with Nov 5th. I agree that SFX would definitely polish this game off, I actually created different colour explosions and an animation but we didn't manage to implement it in time. Thanks for the feedback :)
KatNat
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A member registered Oct 28, 2020 · View creator page →
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Rescue the baby dragon and burn your way out of the compound in this PS1 inspired shooter!
Action
Blast your way through asteroids and aliens because it's you against the Universe!
Shooter
Slide along the ground as a lil box who wants to eat some cake.
Platformer
Recent community posts
TeamyMcTeamFace: Firework Festival jam comments · Replied to Rob Cole in TeamyMcTeamFace: Firework Festival jam comments
UP - 2015320 Blue Box Dash jam comments · Replied to Jacob Wesley in UP - 2015320 Blue Box Dash jam comments
I think if this game was fullscreen and the mouse was locked in the center it would make it much more playable, I love the concept and the way the game looks, but I'm just struggling to control it a bit. In terms of design the maze is extremely complicated and this works extremely well with the lighting, if you combined this with some sfx this could be really spooky.
Really well presented, keeping the player to the left of the screen is good, but I feel like you could probably move it a little bit closer to the center. Maybe some sort of run up at the start of the game would be good, it was quite surprising when the game started and I fell to my death straight away.