Hey! Thank you for playing our game and taking the time to write a review! We love that you enjoyed exploring a little, we really wanted the player to wander around and have some kind of reward for the exploration!
Hardplunk
Creator of
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Hey! Thank you so much for playing our game and for the kind words.
Oh man we for sure dreamt about really showing the switch in musical modes a lot more with the game music and SFX, sadly we had to give up those dreams a little since we needed to focus on mechanics to deliver a fully playable gameplay.
As one of the artists I am super stoked that you liked our style so much, we both really poured our hearts into it and it's so great that it shows!
What an unique game! a lot more complex and tricky that it seems at first sight. I honestly enjoyed the art and music a lot too, while super simple it works perfectly with the concept and feel of the game, also a very smart representation of the theme.
The only things I can think of to add are maybe having a little more combat variety (maybe a different enemy) and I was really hoping for a boss fight when reaching the skull room. Nevertheless those two things are in no way a must, for this game is already really fun and creative.
Excellent job!
PS: props for adding a colorblind mode!!
Oh my god what a dangerously addictive TD.
It took me a little bit to understand how the ATMs worked at first maybe it could use a little more visual feedback to quickly know where you can and cannot place them BUT once that was clear and cash started flowing I was hooked!
Really liked the art here, even the little animations are smooth and really satisfying, overall great visual personality.
Even though the sounds can be a little overwhelming at times it really adds to the whole hectic atmosphere. I can definetly see this game being bigger if divided in stages or so.
Overall a great work, really polished gameplay, I would certainly be super hooked to this if I had it on my phone.
Heyoo! Thank you so much for taking the time to play the game and write such a detailed review :D!
We can definetly see what you are talking about regarding the Ionian mode, limited testing time surely led to so some unbalances between modes, we already have some ideas to make both modes equally useful and balanced but suggestions are of course always welcome!
We really wanted to imply a more complex system with 3+ modes used in synergy but we knew that with the time limitations it was imposible to develop in time, so it's great you are left wanting more since that's the whole concept!
Super cool little game, beautiful art and GREAT animations, I found it kinda tricky to understand both the concept and the controls at first but it's nothing that couldn't be solved with a quick tutorial. The cat gameplay is smooth and hectic, I struggled a little at first to get the ropes working.
Overall great work!!