What a cool game! Despite being a shell game mechanically, you made it feel fun. I liked the presentation and style a lot and was proud to make it through perfectly on the first try. I still went back and tried a few of the wrong choices just to see what they were. That might have been a fun ending scene - just a randomizer to let the player see some of the wacky combos. Anyway - awesome work!
NickMckinnis
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I only needed to play this game for a few seconds to grasp its magnificence. For far too long, I have wondered what it would be like to wield a fly swatter and rocket launcher simultaneously. Thanks to this game, I no longer need to wonder. I've lived the dream. Thank you Angry Shepard, you have completed me.
Hahahaha. I love a good troll and appreciate the good voice acting. I would say that the overall mix was a bit rough - some parts I would strain to hear only to jump out of my seat at the loudness of the volume on the next section ( having turned up my volume to hear) - Maybe that was intentional?
Either way, I thought the game was a very entertaining experience. Well done!
https://itch.io/jam/brackeys-13/rate/3314519 Here is ours - trying yours now!
https://itch.io/jam/brackeys-13/rate/3314519 Hey there -We have some first timers on our team - ratings would be appreciated :)
This really creative and I thought the presentation of this game was really top notch. I think for me, I agree with the sentiment that I needed a bit more feedback to really enjoy the game as it should. Whether that took form in particle effects over the character's position or some other idea like some of the other people suggested, would depend on what your pillars are but I think you guys did a really amazing job and made such a cool experience. Excellent work!
I liked the mix of familiar mechanics you used here, the expedition system was a great way to balance the small scope with the depth of activities needed for a survival game. The sounds were atmospheric and the ghost voices were chilling. A little extra playtesting and balancing (It felt a bit too difficult) and some polish and I think this game has serious potential! You did an awesome job!
I loved this, really gorgeous. I did run into a crash which was totally forgivable by that point as I had already fallen in love with the game! But I collected something after beginning "the boss fight" A bit more explanation on the player abilities might have been nice, but I was really drawn into the story and the world. Amazing work!
I agree with some others here that the UI/UX could be a bit improved as even with written instructions, it can be confusing when to progress, etc, and I thought maybe some kind of visual indicator on the enemy that is invincible would have been a nice touch. All in all it was a lot of fun though and your concept was really interesting. The fact that you did it all solo makes it even more impressive. Excellent work!
That's so cool, We'd love feedback on our game. I'll definitely try yours! https://nickmckinnis.itch.io/all-according-to-plan