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Nick

12
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A member registered Apr 28, 2020 · View creator page →

Creator of

Recent community posts

Terrifying, I love it. Very nice looking visuals and a cool night mechanic. It'd be nice if there was some area light around the player to make escaping from the spiders of terror easier, but I see how that adds to the tension. 
Great job

Great job! Very hard but skill based. I love the ghost world mechanic!

Cool concept, and well put together. Loved the music!

Yep more naration would have been one of the next things if we had time! Glad you liked it and thanks for playing :)

Hilarious and Fun!
Great Job I love it

thanks for the reply!
I've a friend with a quest, so will try and borrow it before voting ends

Hrm, not sure why that is it should just work through SteamVR.
After the Jam voting finished I'll add an apk for Quest users to install directly, too late for voting but you can try it then!

I wasn't able to get it tested before the cut off and I didn't want to put up the apk blind

Hey is there a trick to running this on the HTC Vive? Do you need revive?
It would only launch for me on desktop as is

That is very cool, I love it!
Very nice looking visuals, very original.
Would have loved to have 6DOF

Hey I couldn't get the game to run on my HTC Vive.
It opens with a desktop window but doesn't launch into VR.

Anyone have any tips to make it work?

The game looks great but I couldn't get past the menu on Vive.
Trigger did not fire the bazooka. 

Models looked spot on, and game looked very polished.

Some cool ideas and nice visuals. 
A little hard to know what to do with limited instruction. I can see how the movement caused by the balls could be very nausea inducing. What was the idea with activating the walls? I couldn't get the shield to work on the Vive, which key was the bound to?
Overall great effort!