Wow, looks like a new Yakuza series minigame!
ninjacatz
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It's funny that the game has several types of weapons with different mechanics. The music is very driving!
However, there are things in the game that are not entirely obvious. For example, I didn't immediately realize that the square plates were armor, or that I had a melee weapon. I also did not realize that there are zones that damage you, but you can walk on them.
Anyway, the game is really good!
I'm probably not the first who said that, but the game is very much like castlevania ^^ Very high quality graphics and animation for pixel art, which I really liked! Also liked how the worms are implemented
Sounds are a bit lacking, such as hero attack and shooting, but this doesn't interfere with playing.
There is also a question about the final boss. When he sets the bats on you, I don't have enough flight time and still take damage. Can this be avoided somehow?
I have really enjoyed playing the game. Great work!
It has always been fun to play games where you have to explore something. It is a pity that there are not many varieties of creatures.
Also when I tried to catch the last mob (worm) I failed (my memorizing skill isn't so good at far ^^) and when I came back I couldn't control the submarine and there was no light at all.
Nice work anyway!
The most unusual game in this Jam. It was interesting to learn a lot about neon signs ^^
Sometimes it was difficult to make some pipes, because instead of rotating the heated part, the entire pipe rotated. Once I just reset my pipe by mistake, because the keys are very close to each other
At the end, I have collected 29/35 stars. Nice game!
I liked that you can make a choice in the game (I have saved a colorful town). I also liked the platypus, who said that the buildings were not designed inside due to lack of time xD
What needs to be tweaked: NPC collision masks. Now they take up the entire sprite, although usually in such games they are made only in the area of the legs. Sometimes it made it difficult to go to some places.
Oh yeah, it's all coming together.
I beat the final boss twice. The game is awesome! But there is work to do:
- Optimization of a Discard Shop. Its a laggy. I think the reason is that the cards are also drawn out of sight
- Also Discard Shop - Better to reduce the number of cards displayed at a time, its not very convenient
- When I hitted the final boss, its sprite scaled outside the game window
- Sometimes discard deck visually glitched
I hope you will continue development of this project. Great work

Yay! I have completed the game! Evolved crossbow is OP btw.
I didn’t get used to the controls right away, but in my second try I get it ^^ Why did you abandon idea to use a mouse for aiming? I think it would be a great feature.
Also sometimes I couldn't buy the firewall somewhere... Is there a limit on their number?
Great work! It was fun to play