thank you, yeah i agree jumping could use some more work. i wouldve liked to add animation and sound, but time constraints and such
nominalOne
Creator of
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sometimes the jump didnt work, and it doesnt work with arrow keys despite left/right arrows working. i couldnt get pass the moth with double jumping so idk if my timing was off or if jumps arent high enough.
i do really like the idea of a bookworm eating words from books to gain power, thats a really cool concept.
loved how you used the theme, 'plot armor' as one of the abilities made me laugh lol.
very interesting how you made moby dick the overpowered one and not the captain ahab, the player. i like that interpretation of the limitation and it makes for a fun challenge that one day i will defeat!
the art is kinda all over the place, idk if that adds to the charm or not lol.
overall nice work
i like this concept, i think the amount of money made should be much much higher when im clicking or my bar is full to really play into the overpowered limitation.
not sure what the days were for? maybe if the coworkers got less creeped out it could have more of a purpose.
i liked the particles when i click, idk i think particles are cool
congrats on your first game, i hope you enjoyed making it!
could use having better communication with the player on what to do and how to do it, i kinda just brute forced my way into learning how plants grow and i wouldnt have if i werent rating the game for the jam
even after i got the plants to grow i wasnt sure how to give it to the yeti, or if thats even what i was supposed to do
i liked the music and the duck tho, very cute