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Booreau's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #11 | 3.432 | 3.600 |
Use of the Limitation | #13 | 2.956 | 3.100 |
Overall | #15 | 3.099 | 3.250 |
Enjoyment | #17 | 3.146 | 3.300 |
Presentation | #22 | 2.860 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Telathion
Software used
ct.js (https://ctjs.rocks/), Procreate for the images
Use of the limitation
The main character is actually ridiculously overpowered. They're just kinda careful about using it, which is the challenge of this game.
Cookies eaten
I made a whole batch of pancakes and ate them all on my own, if that counts.
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Comments
I really liked the concept the game presented. The fact that an all powerful being is still subject to bureaucracy is sad and hilarious.
reminded me of a old game where you have to atracted other student girls
I really like the concept of the game. Having played similar games, it has potential! I would say maybe between days you could take off a little bit of suspicion if the difficulty gets higher and higher. Overall had fun playing it (Also could be cool that the person becomes more and more eldritch as the day go by)
Fun idea, could be expanded with different powers and ways for people to see! The guy popping his head over the cubicle and the people moonwalking backwards made me laugh!
i like this concept, i think the amount of money made should be much much higher when im clicking or my bar is full to really play into the overpowered limitation.
not sure what the days were for? maybe if the coworkers got less creeped out it could have more of a purpose.
i liked the particles when i click, idk i think particles are cool
congrats on your first game, i hope you enjoyed making it!
thank you! Yes I had a lot of fun!
Tbh the days were part of a mechanic where I wanted to make interactions with coworkers at the end of each day, which might have led to different endings/circumstances. But that was too much for this timeframe, sadly 😅
ah lol i get it. this was also my first game and the biggest thing i learned is that everything is gonna take like twice as long as i anticipated
Haha, it was so funny seeing the people walk away... backwards. I loved the concept of the game.
Like FNAF, but the real threat is the player
I had fun playing this game! It reminds of me of those old mobile games I used to play. I liked the concept of releasing your click in the just time before anyone sees you. The audio in the game was very soft though, I had to increase my volume to 70% to hear it. I think you could expand on this mechanic more; it would be awesome! 💵