Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

NovaDesign

2
Posts
1
Followers
A member registered Jan 15, 2022 · View creator page →

Creator of

Recent community posts

Ideally, if it had been a longer Jam, we would've spent a bit more time clarifying some of the underlying mechanics and elements that exist. An example of this is the barrier that limits the play area. In retrospect, it needed to be more defined, or always visible, and potentially have more variance (a custom area rather than a set box).

We'll certainly try and improve clarity in the future, thanks for the feedback!

The art of this game is stellar! However, it becomes difficult to notice what is an interactable object vs a background object. In my first run I expected the large astroids that floated by to block bullets & damage the ship. This was not the case and was rather confusing initially. 

Controls aren't super clear, I expected to have some mouse movement but didn't, making gameplay and starting the game a bit "janky". 

Health is probably my least f favorite aspect here. It took me a moment to even notice where the healthbar was located and even then it wasn't extremely helpful. Colors weren't distinct and it was in an obscure location.

Not a bad game but could use some more refined design!