Thank you so much for playing and leaving this detailed comments! We are really glad you like the overall idea. It’s also great to see you finished the whole game! We will try to add more levels later on. Thank you again for playing!
Ollie_ziqiWang
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Overall UI looks simple and a bit unpolished. But surprisingly the gameplay is quite fun and encouraged me to play it over. It is challenging when you try the game for the first few times since I was not sure how I would die with the boss. I wish to have more health in one game:) Levels are clear and well designed. Great job!
Thank you so much for playing and sharing your experience. Thank you for pointing out the problem as well. I feel sorry that the obstacles in the beginning caused trouble. It is not a bug, but I will fix this ASAP. I explained some reasons of this design in other comments, in case you are curious why we put it that way. Thank you again for pointing out the design problem. I will keep learning and try improve our levels.
Thank you for playing and your positive review! I feel sorry that you couldn't experience the rest of the game because of the third obstacle, which has been causing trouble for players. The key for jumping through that obstacles should be clearer. We will definitely modify it later. Thanks again for playing!
In case you want to know our intentions of designing the third obstacle there -- We wanted to challenge players on the control and we were trying to lead players to think about the timing of jumping. To pass the third obstacle, you could jump at the moment when you are about to change from big to small. Then you will have a powerful jump and a speed fast enough to go over the obstacle (the character becomes small in the air).
Overall, this definitely needs further improved and modified since many players have troubles with this. Thanks for pointing out the problem.
Hi! Our team made a platform jumper game that also has music elements! Here is the link: https://itch.io/jam/game-off-2023/rate/2397414
I will play yours as well! Thanks!
This is an amazing game considering the time limit. It is already engaging from the start and the detailed tutorial. Each level made me pause and think, but really fun to play. I love playing puzzle games. I always wanted to create one, but it was very challenging for me to come up with difficult and also reasonable puzzles. That's why I think this game did a very great job on level design and shaping simple mechanics to complicated puzzles.
The scene transition is actually interesting and creative. But I personally think the blocks fall a bit too fast, which makes the transition too dazzling to watch on screen.
You mean the third jump in the first level right? The problem of being a large size is that the moving speed is too slow. Meanwhile the jump power isn't enough to jump over when being a small size. So the key is to combine their advantages -- jump at the moment when you are about to change from big to small. Then you will have a powerful initial jump and then a fast enough speed after the character changes to a smaller size in the air. So the overall concept is finding the right timing to jump :)
Well in the third level, we designed the key of the third obstacle to be "crafting a certain size within the range of speakers, and then leave immediately to keep the size", which will be quite different from first two levels.
We really appreciate your feedback, which tells that our method of leveling up the difficulty can be still modified and polished. Please feel free to discuss with me if you have any other questions. We really appreciate it. Thank you !
A really fun and polished tower defense game! I really like the creative design of allowing the player character to fight alongside cannons, which keeps me busy and engaged in both stages of preparation and fighting. I didn't expect the damage of enemies to be that high in the beginning, but it encourages me to retry and explore more! Great game.
Wow thank you so much for your detailed opinions! It really means a lot to us. We are very happy to hear you like the overall design and visuals! Our next step is making the size change dynamically which syncs with more types of music! You made a really good point as well. Probably adding a camera zoom in/out function could be better for players to see the challenge ahead. Thanks again for your suggestions!