It's a nice little platformer with nice music and a cool gimmick with the music building up as you play.
Restarting to the very beginning of the game upon each death feels a bit harsh, even for a small game like that :) Adding a checkpoint after each full melody is added would be a good idea :)
Having died 2 times before the final instrument I just don't feel like replaying the whole thing. It could be just me though :)
Otherwise, a nice little game that hopefully will get some attention!
omnixo
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The problem I've got is that you can accidentally overwrite any text that you are given and get stuck with no means of getting the original text back. I clicked and it deleted the 'hidden' text and I could not get it back.
And later on, something broke and enter key stopped entering commands but simply selected them, making it impossible for me to input the final command :(
Soooo, long story short had to replay the whole thing and it was a fun little experience!
That's such a lovely, short but a fun experience! The boss battles were really fun despite the super simple mechanics. They were all well thought out and different enough to not feel repetitive :)
Well done, it's a very small, surprisingly cinematic experience enclosed in a few minutes of a good supernatural thriller.
I especially liked the camera work with some of the bits, they did really make it very 'film-like' :) Well done!
Hi Brian,
Well done on the submission! It looks like a neat tiny game that I'm about to print out and check out!
My Name's Omar. I am currently working on a 2nd issue of my small ttrpg zine called Questing Quill (Free to download on my itchpage btw)! I'm currently editing a short article about One-Page RPG Jam 2024 and was wondering would you be willing to let me use the picture for your Crustpunk dungeons as one of the pics in the article 🙂
The article looks at the One-Page Jam in general, why it's worth exploring and I thought that your picture from your submission showcases the beauty of the small-format RPG's and how much game they can pack in that tiny format. You'll be credit of course for the picture and a link will be posted to your itch submission for the game 😃
It's such a lovely, relaxing little game you've made! I've just spent 20 minutes doing my first island and I have to say I really enjoyed it.
The simple but engaging puzzle element definitely engages the player without making it feel overly cumbersome :)
Manage to finish with 52, though I've got no idea if it's a lot or a terrible score for the 1st try
Hey SG!
That's a really interesting little game you've got there!
Make sure to share it on Reddit, as there's a whole community for journaling games there. It seems to be rapidly growing, so definitely worth sharing with others there!
Would you be interested in getting it across pages of a small upcoming TTRPG focused zine?
While almost a year later, I do have something that is worth sharing. This reddit group https://www.reddit.com/r/fictitious_letters/ is solely focused on epistolary genres and games, so that's definitely worth checking out :)
Yep. By all means you could play as one of the ordinaries. There's nothing stopping you from doing that, but you're cutting out a large chunk of the gameplay by not including the powers related to the Major Arcana cards. Fateweaver being a TTRPG allows you to play whatever you really feel like :) A political intrigue among the Elders, goody-goody adventure to save some poor Ordinaries, or some dungeon delve to uncover hidden secrets of the Fateweaving itself :D
As for choosing your affinity as a commoner, you could still do it but this would be more related to your job in the society. A farmer would be a sword, needing physical strength, while a scientist could be a wand for their smarts. It's all fully playable as ordinaries where Fateweaving is something you heard of but never truly understood nor seen. You could play a whole group of ordinaries who are hoping to challenge the status quo and refuse their pre-ordained life status :D Plenty of ideas just from that bit itself I'd say!
Have fun and make it your own!
Thank you ever so much for your comment. It's been lovely to read and hear your thoughts about the Fateweaver.
The formatting took some time to get right but I'm really happy with the final result. Funnily I have used Word to make it, instead of opting out for some more complex tools like GM Binger (which I know you used in Gretel) :) Which by the way I'm planning to test out tomorrow :)
As for the Fateweaver itself with 32 pages I hoped to provide a full TTRPG game with core rules, basic setting and core GM tools to allow the game to be played 'out of the box'. I was considering making a GM tool cheat sheet, but in the end run out of time to create a whole set of these. Also I thought that printing or screenshotting specific pages with the respective tables should be simple enough to run the game smoothly :)
Thank you for checking the Fateweaver out and for such a positive response! Good luck with the jam ratings!
Not only does the game look cute but also has a nice storyline. It's simple but really fun. I really found the father/daughter storyline cute yet relatable. It's nice to see writing that feels so life-like.
While I did experience few issues, especially with the 'save' that simply refused to work, for a first game of your team it's a great attempt!
Good luck with your future work and I look forward to seeing more from you!
Despite your comment that the game bugged it worked perfectly fine for me! It's been a nice, relaxing experience that is a great way to introduce someone to Tarot as a whole. It feels almost like an introductory lesson in what Tarot is and how to do the basic spreads. Well done!
I really like the minimalist art style with character colours and simple but good looking linework. Well done! Considering the short turnover that looks promising!