the textures looking gread!
OnePat
Creator of
Recent community posts
doing a jam to refres skills is a good ideer. code can alway be a mess, if u need help and advide how to do code stuf i can give u tips an advise since u started to use godot(im not the best it , since i startet working with godot a year ago , but i can code alrady some cool stuff, but art.. i stil dont get the hang of it xD).
some Things
-would be nice if you could skip the camera ride at the beginning
-some areas have something like an invisible block in the way
-now you have a map. that helps a little
-the detection thing on the top right, at the beginning it worked. then at some point not anymore
-the tasks are now a little clearer, but finding them is still quite difficult.
yes it is a very early build
-No y-axis mouse movement is a bit irritating but okay
-the ki-movement cuts every corner, should rather make curves around it
-title screen must also be made xD
-Settings are not important for the time being, the main thing is that the keys are noted somewhere
-Collected radius of the point where you have to press E should be larger, so far you have to run really close against
-The map is a little big to find where to go/search a map might be helpful. something where that is revealed where you have already been.
-when lost the mouse gets stuck (needs work on the title screen)
I can't say more because I got pretty lost.