if u have a starting point and an end point its not open world if u only have an starting point thats open world (my vision on that xD). btw i soud chek out the game first "
honestly i realise i said it weirdly
i meant linear as in in different sectors u cant walk all the way of the map
hence why my design be like dragons dogma, where each entrance tunnel, bridge etc will load a new sector, and most sectors will have multiple paths with different quests, if that makes sense?