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orangesforyou

18
Posts
A member registered Jan 23, 2021 · View creator page →

Creator of

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yeah i realized that the explanation is on screen for such a short time and i would definitely increase the time the text is on screen. i wanted to get rid of the text from the screen to stop clutter on screen and have the players attention on the central point on all times. thanks for the feedback!

great concept! love how natural the difficulty escalates. maybe try and make the ais pathfinding better but overall really fun!

the game is great! only criticizm would be to have more levels but still really fun concept! loved the graphics and sound. level design was good and it really had that game juice!

so good!!! the graphics music and game juice is amazing! the theme implementation really fits the games asthetic and makes for a more thought out system of shooting. but if there were things i disliked it would be the repetitiveness and the enemy/ layout design. maybe make the arena bigger, props smaller and include variations of enemies but still really fun!

this felt like an acid trip... i still dont get the game so i wont rate it just know that the music is cursed and i love it...

very interesting idea! while this makes the game extremely linear it makes for a more puzzle like game. the rest of the ratings don't need an explanation but overall pretty decent!

i dont get the theme what here is less is more? other than that the jumping is quite deemphasized and so is the saber swinging. the platforming is primitive. the graphics are pretty decent (better than anything i ever did) and sound design is very good. overall mediocre but not bad.

interesting game! the graphics do their job and the sound design is quite catchy. the game however lacks in a goal. I don't feel motivated to shoot down my enemies, maybe some screen shake or screen flash would help (its important because that gives players the dopamine they need to be interested). also i get what you were trying to to with the theme but the gunplay doesn't change significantly enough to make me think about my decisions. overall quite a good project!

maybe more breathing room for players that would help

seems really cool! there are some obvious issues but overall quite interesting!

seems like a good idea! a lot of people already noted the difficulty so if i reworked the game i would make it easier and this seems like a great way! thanks for the response!

really great platforming controls you got the weight just right!  in my opinion the platforming challanges got quite repetetive. also is the theme explained through the story? because the story didnt grip me but that is just me. really enjoyed my time!

really cool! gets repetitive but still really cool! the graphics and sound can get a lil bit more work and the gameplay is quite slow but theme is really cool!

really cool! gets repetitive but still really cool! the graphics and sound can get a lil bit more work and the gameplay is quite slow but theme is really cool!

i understand and agree. the ui is explained when you begin the game but its probably on screen for a short amount of time. and with the controls i couldn't figure out an easier way to control the spaceship so i went with this. thanks for the ideas and thanks for playing!

interesting idea! it can be easily cheesed by only picking up a few coins and entering the next level avoiding all danger but was quite enjoyable

the art was really pretty! the music didnt fit the theme of the game in my opinion. i get that less game makes for more polish but i was expecting an ingame interpretation. the gameplay was fun with a lot of enemies to keep me steady and i really liked the idea of you moving by shooting. maybe if the arena was a little bit bigger and the enemy count didnt raise as fast the game would have been even better. but overall very very pleased!!!