Cute platformer, I enjoyed playing it! As others said, I couldn't make it to the end in time. It felt like the movement needed some more polish but it is a fun idea!
paperish
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Wow! This story was really impactful for me, I can relate to a lot of the things you wrote about. Wasn't expecting something like this in a game jam haha. You are some fantastic writers and I will definitely be looking out for the ending screen update after the ratings are finished :) (I'm also happy to see others using Dialogic with Godot ;))
Fun game, glad to see a fellow Godot dev :) The movement is a bit fast but I got used to it. Also the controls are a little strange, it feels like I need 3 hands to play this properly - eventually I used WASD and H with my thumb and aim with the mouse, and that worked pretty well. Really nice submission, I hope you keep making more games!
I really love this mechanic idea and the level design incorporates really good puzzles for figuring out where to place your platforms! However the character is really slippery, as others mentioned. I think it comes down to the fact that it seems like the character collider is round on the bottom and so you slip off the edges of platforms when you should be standing on them. I think the horizontal movement and jumping feels really good however. Great work!
Overall pretty solid platforming, the movement and jumping felt consistent and fair, although there was some hitbox jankiness that occasionally made things feel a little unfair (falling spiders, spiders in the spikes). I really appreciated having the checkpoints for when you returned a key to the organ! Even had some pretty clever level design too, great work!
Really amazing art and graphics on this one! I was really surprised when I could jump off of my character from the previous loop! I think it would be nice to have a way to replay individual loops though cause if you make a mistake on your third loop you have to do everything over again.
Overall one of my favorites from this jam, good job!