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Paul1379

29
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A member registered Sep 15, 2023 · View creator page →

Creator of

Recent community posts

Thank you for playing and commenting!

(1 edit)

I fixed the problem, now the mirror rotation is done with A/D (QWERTY) or Q/D (AZERTY)

An extra rating would be nice for me if you haven’t played my game yet.

Yes you are right, I will correct it. Thank you very much for playing and commenting!

Good concept and art! record: 1050

Inputs are in the description of the game. Can you be more specific about you problem please

I didn’t understand the game, the first mirror only shows me a fixed image and the second shows me nothing.

A simple improvement could be to add something like a flag to show the goal of the level, good concept otherwise!

The goal of the game is not very clear, I explored inverted areas and collected a key. But traditional painted art is awesome!

Very good game! There is just a typo in the title of the itch page (it says psuedo reflection).

I don’t understand the game either, it would be cool to have more explanation in the description.

The game is a little too easy but is still nice. The neon pink laser suggests that you have not put any material in the line renderer 😅 (But maybe that’s just me)

My record: 24, the game is fun and mouvements are floppy. Well done!

Too bad the game isn’t finished, but the music and sprites are cool!

Hello! For halloween I created a game in 2 week for a community event. It is a game about exploring a strange map that evolves, with lamp whose colors change the environment. It is a very short game, it takes about 5 minutes to finish Trailer (my first trailer): https://youtu.be/_3Na-Nr9DXQ Link: https://paul1379.itch.io/behind-you

Hard but good art and music!

Sorry for the error for the inputs on the presentation page, I fixed it. Most of people who played the game played outer wilds too, so it is more esier for them, but indeed the controls are difficult.

It is my first jam, I would love an objective feedback: https://itch.io/jam/mini-jam-166-earth/rate/2940243

I had to optimize the game but the web gl version seems to be slower than the windows version.

For the Mini jam 166 (my first game jam): https://itch.io/jam/mini-jam-166-earth. I created this game: https://paul1379.itch.io/no-green-planets.

It is a 2d game about traveling in a solar system with a spaceship with a realistic space physic, collect bombs and eject all the green planets of the solar system. The game is short(about 10 minutes), and pretty hard. You can also try to beat it as faster as you can, there is a timer included.

Here is some screenshoots: And my personnal best time:

This game was very hard, but as soon as I understood the color combinations I passed the levels. Incredible concept! Congratulations!

The game is fun and well balanced. It could be good to have a death screen, sounds for meteorites, and music. (Best time: 26 seconds)

Very fun game, controls are a difficult, but art and music are great!

Simple and fun game! (personnal best: 15)

You have to click extremely fast so as not to lose

Pretty simple game, more upgrades or content could be good. The difficulty is well balanced.

Pressing the "next wave" button repeatedly triggers situations such as:


The concept is interesting and cool, but it pushes you to play very offensively because the game becomes very hard as the poisoned squares appear (maybe put a limit of poisoned squares?). Also the pixel art graphics are very well done.

You have to download https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html and open the jar file

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