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No Green Planets's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #46 | 3.571 | 3.571 |
Use of the Limitation | #50 | 3.286 | 3.286 |
Overall | #60 | 3.286 | 3.286 |
Enjoyment | #65 | 3.000 | 3.000 |
Presentation | #69 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Paul1379
Software used
Unity
Use of the limitation
The player have to eject all green planets
Cookies eaten
Zero
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Comments
I like the mood and atmosphere of the game, being alone in the vast emptiness of space. The controls took some getting used to, but I was eventually able to at least navigate to and find a blue planet. Wasn’t able to successfully detonate any of them though :( Also, the instructions for the inputs on the itch page have “throw a bomb” and “detonate a bomb” flipped – E detonates a bomb, and Q throws it, which I found out when I detonated myself trying to throw a bomb.
Sorry for the error for the inputs on the presentation page, I fixed it. Most of people who played the game played outer wilds too, so it is more esier for them, but indeed the controls are difficult.
A little bit laggy on Firefox but not your fault, i liked artstyle and the music/sound design, good work !
I had to optimize the game but the web gl version seems to be slower than the windows version.
I always hit things too fast.
The controls are difficult to master, but I've played Outer Wild enough to be able to do it. I love the idea of having such a big playground!
If you could try and rate my game, I'd be grateful!
Hard but once you get used to it its really fun
This was a lot of fun to play! The space physics felt very heavy and weighty, It's a pretty neat simulator!