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Color Reversed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3107 | 3.044 | 3.044 |
Overall | #4130 | 2.481 | 2.481 |
Presentation | #4218 | 2.444 | 2.444 |
Enjoyment | #5005 | 1.956 | 1.956 |
Ranked from 90 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This is color switch but you control obstacles
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I like the idea a lot, the controls for rotating the circles felt a bit off, but it was still a challenge to get it, I liked it!
Concept is interest, this could be perfect for a mobile game! But decrease the difficulty a little bit!
Something's going on with the scaling of the user interface. Like, okay, you didn't take into account my screen resolution (1280 pixels × 800 pixels), so most of the buttons are off-screen even when I'm in full screen, fine. But why when I zoom out (in my browser) do the buttons stay the same size?!?!? It's like the game is trying to make sure that the buttons are too big to fit on my screen!
As for the game itself, I think maybe the hitboxes for when the game considers you to be pointing at a shape are too small, especially the triangle.
Oh, you're right, i forgot to make the screen resolution fit every screen, I'm so sorry about that!
Nice concept. The game is a bit hard, and the controls are a bit difficult.
Definitely very hard! Maybe being able to use the arrow keys (and slow down the ball at the beginning?) would help?
I love that you tried to show us how the gameplay works in the menu, genius!
Oh thank you!
the name of my game is almost like yours lol!
Oh, yeah, you're right
Very nice idea to make an abstract game. you don't see may of those. I think it's a bit too hard for a jame game. First level already took me forever.
Sorry I cannot handle the control too. But the idea was good!
controls are weird but good idea...
Oh my god the controls...
Why didn't you made the orientation based of the position of the mouse, or just made you use the arrow keys ??? The levels were torture inducing, esoecially when the second obstacle comes in.
Also, have you heard that 3 is the best number ? Because apearantly beating level 3 crashes the game. I don't know how or why it would even, but it does.
And no, I tried it, it didn't do that for me
Did you just accidentally deleted your previous comment ?
No, It was not accidently, accidently I Replied the same message, so I tested the game one more time and yes you're right, when beating level 3, it crashes the game, you are the first who found a bug !
Controls felt very janky as said below, I think mainly because controlling the mouse relative to the location of the obstacle while the screen moves up gets really hard to do. I think if it was just arrow keys or you rotated around a static point it would work a lot better
I'm not sure if it's a high-skill game, of if the controls just need to be changed. Defintely a good idea!
Very interesting and out of the box idea, I like it. I see people have mentioned the controls, but it's ok, that's what jams are for. Had fun playing in none the less.
Good concept and fun to play, well done!
Love the concept! It might be nice if the ball moved just a bit slower for players (me XD) to get their bearings the first time around
The game idea was very good and it looks very good but some times the controls does no very well
Charming game and always a fun concept. I agree about arrow keys for control might make it a bit easier but great work nonetheless!
I really love the concept, but sadly I can't play it properly...control is bizarre
even tho it's really great twist of color switching games!
I remember playing color switch all the time a long time ago and it was nice to see it here. In my opinion, the controls were a bit wack. Using your mouse often had like a different color just snap into place and it took me quite a while just to pass level 1. I think using left and right arrows, or something like that would make this much more enjoyable. Good job though!
Thakns for the proposition!