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A jam submission

Kinetic HealingView game page

Entry for GMTL2023
Submitted by foxtrot-roger — 2 hours, 52 minutes before the deadline
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Kinetic Healing's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#8743.5173.517
Creativity#12533.6553.655
Overall#16993.3563.356
Presentation#30362.8972.897

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are sick and need assistance but you can't move and have to make things come to you using your telekinetic powers

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Salute to your dedication.

Submitted

Love the concept, art and music! Reminds me of a game I didn't finish making for GMTK 2018. Puzzles were fairly easy but like our game this year it's super difficult to make good puzzles in such a constrained time. Nice work!

Developer

Thanks :-) I also tough of putting the level loader like you did your game but didn't in the end...

Submitted

Some levels were easier to solve than planned (the last level seemed easy). For what is possible within 48 hours the game is pretty fun. Too bad there are only a few levels.

Developer

Thanks :-) The last level is supposed to be a sandbox, I should have indicated that more clearly

Submitted

Pretty fun, wish there were more levels. One note, the second and third levels were a bit confusing, so I skipped them and on a later level, I understood what needs to be done.

Developer(+1)

Thanks :-) I ran out of inspiration for new levels that's why I put evel 10 as a sandbox to play in

Submitted

I love the idea behind sitting in a bed and having medical services thrown at you. I couldn't figure out how to do level 8 though.

Developer(+1)

Thanks :-) Level 8 is really like the level before but you can move the pill to yourself once it is out of the gray area ;-)

Submitted

One of my favorite games of the jam, actually. Very creative, loved the retro-style sound effects and the gameplay was a lot about figuring things out by yourself but it works - at no point did I feel lost because everything is interactive. It is really cool how you can combine these multiple elements to solve puzzles and they are very well balanced in terms of difficulty. Also, the screen shake animations are really sick. Great entry and good luck with the jam!

Developer

Thanks for your kind words :-) I'm a big fan of the invisible tutorial and I spent a lot of time on how to introduce mechanics in each level and combine them in an intuitive way.

Submitted

Fun puzzles, had a blast figuring out how to solve them. You made me feel smart :D

Developer

Then my mission is complete :-D

Submitted

Fun game, Cool graphics

Though at the end it gets slightly easier, i feel like i cheated on lvl 9 and 10

Developer

Thanks!

I know level 9 has many ways to finish it I tough I'd leave that in, it is possible to send the left ambulance to the patient, level 10 I put as a sandbox because I had the feedback in previous jam that it would be nice to be able to play with the mechanics :-)

Submitted

I'll be honest, booting the game up I didn't expect much, but that was genuinely very fun. Would love more levels!

Developer

Thanks I'm glad you had! I ran out of inspiration to create mmore levels, that's why I put a sandbox at the end

Submitted

This was really fun! Nice work!

Developer(+1)

Thanks :-)

Submitted

Interesting game, and concept.

Love the artstyle. As for improvements, there of couse is the polish aspect for menus, etc.

Otherwise, well done!

Developer

Thanks for the feedback! Indeed menus need to be better, I'm still struggling with that.  I'm glad you enjoyed the game :-D

Submitted

A lovely little game. I'd love to see it expanded with more levels to showcase how the mechanics can interact in interesting ways

Developer

Thanks for the feedback! That's the reason I added the last level as a sandbox type level so that you can experiment with the mechanics. Technically it is easy to add a level but I ran out of inspiration ^^'

Submitted

So goofy, I love it. There's a nasty audio bug at the end of the sound effect that plays when you click a button that hurts my ears, but I love just yeeting an ambulance into yourself with telekinetic powers

Developer

Thanks for the feedback! Believe it or not, the graphics and story came in after all the mechanics, in the last 4 hours. I'm glad you enjoyed the game and its goofiness :-D

Submitted

Simple input but interesting mechanics that encourage experimentation to solve the puzzles. I really appreciate that the game doesn't hold your hand, and at the same time never felt confusing or frustrating. I'm surprised how much content is here given the time constraint too. Great entry.

Developer

Thank you so much, I'm a big fan of the invisible tutorial, I spent a lot of time on the level sequence to introduce the mechanics one by one then expanding on them, I'm so happy that it worked in this game :-D

Submitted

this was a very interesting concept curious to see more

Developer

Thanks for the feedback! Technically it is quite simple to add levels so if you have any ideas I can add them after the jam ;-)