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A jam submission

Strictly ConfidentialView game page

A game where you get 60 to shred your company's fake papers.
Submitted by YoghurtDrop (@GameAndCode), Finn — 5 minutes, 45 seconds before the deadline
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Strictly Confidential's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#14.5004.500
Audio#14.2734.273
Polish#14.2274.227
DTJ 36 Winner#1n/an/a
Theme#14.5454.545
Visuals#44.0914.091
Functionality#63.9093.909

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme Submission

Yes

I followed the theme

Teammates
https://finnder.itch.io/

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Comments

Submitted(+1)

The best jam game I've ever played :D, although I don't know if it has an ending, it's a lot of pages

Developer

Oh wow, that is a fantastic compliment <3

At the moment you always end up getting arrested.

Submitted

Great idea for the theme! Music firs the game perfectly in my opinion it really adds a lot of spark into it. Even thought that the assets pack has been used it is really nice and polished game as it was made in only 36H!. I really like the style of the visuals. I was playing on the touchpad and I even manage to make some progress through the level. Sound effects are a great fit for the game, really impressive in my point of view since I’m not well suited to be a sound designer I think.

Developer

Thank you! Great that you were able to make some progress. We were hoping it would have some replayability.
It was indeed a tight schedule for 36 hours. My part was on the programming side, and I agree that our composer did a really good job of capturing the time pressure.

Submitted(+1)

Great stress inducing game. I liked that the music altered the closer the countdown came to zero. Seems like you had a similar issue to me in Unity in which the Mouse Sensitivity shoots up after building, I wasn't able to figure it out in time. Please reply if you found a way to fix that easily. Mouse works perfect in Unity but is 3 or 4 times faster in the Build. Was able to get a score of 100. 

Developer

Hei, thanks for your feedback! Yes, the movement in the WebGL build is a little bit faster and also buggy in window mode. I do not know the issue right now. If I find a solution for that, I will let you know.

Submitted(+1)

Really loved the idea, was very fun to play! Great visuals too, especially for the short time frame. If you want to work on the game in the future I'd recommend adding a crosshair + an ending cutscene with the police grabbing the remaining documents :)

Developer

Thank you very much! Whoa great ideas. Our first ending scene was the character dancing in front of the police. Unfortunatly it killed the vibe of the music haha. But yeah, getting arrested or different scenes depending on the score would be nice!

Submitted(+1)

Good concept and great execution, especially considering the time constraint

Developer

Thank you :)

Submitted(+1)

Quite fun and chaotic!! Personally I wish there was a crosshair because I somehow kept missing, but that's a skill issue lol

Developer

Oh yeah, I also thought about adding one!

Submitted(+2)

Why are they leaving all that evidence all over the place!?

Really fun gameplay. It gets really tense (in a good way).

Developer (1 edit)

Thanks! I am glad you enjoyed it

Submitted(+2)

5 stars! Keep going!

Submitted(+2)

Great game! Very intense in a good way, gameplay was fun and enjoyable

Submitted(+2)

Wow!

I like the concept, the mouse sensitivity was too high for me
The Music pace was perfect!

Developer

Thanks for the feedback. Glad you enjoyed :)