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peacememories

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A member registered Aug 07, 2018 · View creator page →

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I really like the design of the characters and the idea of making playing an inkeeper a puzzle.

The overlay systems were also really well designed, and hiding the information in later rounds made the game just difficult enough to be engaging with the amount of content that can be produced during a 48h jam^^

We also thought about doing a visual novel style game but decided we had too little time to write enough engaging dialogue, so I'm really happy someone managed to do it

The game looks absolutely lovely, and the movement is pleasantly snappy, even though there were a few situations where I was surprised to be hit. I think that might be a side effect of mixing grid-based movement with the fluid falling of the blocks, which is a cool idea^^