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petricave

19
Posts
A member registered May 13, 2024 · View creator page →

Creator of

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i like the idea of changing the enemies' size to kill them but i think you could demonstrate the benefits and trade-offs for using the different attacks better cause its quite hard to tell why you would want to make them bigger or small or that there's any difference in the amount of bullets fired based on their size. Also super impressed that you made this in scratch, honestly didn't know it still existed lol :)

thank you :)

thankyou! i'll take that into account for future games :)

this is really fun and cute. i loved how the life system is like contestants. I am now much more aware of my terrible depth perception :3

i loved how more and more new mechanics kept being added and the art style's cute. I really liked this one.

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really cool game, i loved stacking dudes and playing with the funny physics, reminded me of playing goat simulator while rag-dolled. plus i managed to roll up a wall. "HUAH!" :)

Very relaxing, it was fun to try and beat the par and it is a really cool and unique idea :)

great game, really funny. and you know what i really do hope there's milk up there in heaven that would be nice

thank you! i'm glad you liked it :)

the controls with climbing and the rope mechanic were a bit frustrating at first but it was reqrding when i got to grips with it. i loved the parts using the rope mechanic in tandem with the cannons :)

I never thought a red rectangle would strike so much fear into me, really simple and fun. the music just manages to make you feel like you've got to run. there was a bug where the button wouldn't activate and when caught by the killer the game would just pause but overall awesome game

really good idea and incredibly well executed. I thought it was very fun and had a cute narrative. unfortunately i got stumped fairly early on but i still had fun :)

I really liked this game, it was fun and the right level of challenging, plus the toy style is awesome :)

I very quickly used all my slime up and couldn't seem to interact with anything in the E to interact room. I really liked the style and atmosphere of the game tho

thanks so much! i wasn't sure how to indicate the conveyor's direction and in the end ran out of time. i'm glad you like it, and maybe don't tell people you want to finger fish :)

It was quite difficult but im pretty skibidi tho. its pretty fun and cute and i love the art (especially rock)

Thanks! I wanted to add upgrades but ran out of time so I'm glad the options don't feel too limiting :)

Unbelievable that you got this made in 48 hours, great art and such a cool idea. Plus I absolutely loved the cutscene at the beginning.

thank you! :)