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Plunge In Games

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A member registered May 15, 2022 · View creator page →

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In terms of gameplay, I couldn't see any real flaws there. Well-crafted and put together all in all. 

What I really liked about this was the mood you were setting, which is far more intriguing. The colors and choice of monsters along with the music really tied it together.


Overall, this is a great spin on a well-known genre. I hope you continue to develop on this. Fantastic job!

This is one spooky game. Nice touch on on atmosphere, it's really immersive.

Overall, this is a piece of well executed game, real clean and seamless with its animations and sounds.

You obviously know how to make games. This is proof of that, seriously. 

Without a doubt, I feel like you nailed the design and feel of Clowns and Carnage but added in a nice fresh steering wheel mechanic that frankly is an acquired taste. (Once you get the hang it's quite fun.)

During the chaos and me frantically shooting fireworks, I did end up clicking the RMB outside the screen quite often. Allowing for fullscreen on the Itch page can help with that.


Overall, this is a goofy, thematic, well-designed game with no real apparent flaw. I can see it being a mini-game in a co-op party game. Bravo!

Solid work! The game is proof of some awesome effort by the artists and sound designers. 

But the biggest proof to me is the intelligent game design. I'm not sure how much time y'all put into the mechanics but it's deceptively brilliant.


Overall, Roly's Revenge is a star example of how quick, fun and addicting game loops can be made without going over-scope and staying true to just making a fun experience.

I agree with the other reviewers about how responsive the movement felt and I didn't find any issues or bugs. 

It's a simple game and it could use sound, some effects to make it juicier like maybe effects or particles that come out every time the cube hits a wall. The enemies and level designs could be a little more challenging. 


Overall, Tumble does tumbling well. You tumble through to the end, collecting crystals and then you win :)

Thanks for playing the game and providing feedback. 

I've been hearing similar things and this is all in the name of improving. Truly grateful for your support :)

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I have to say that this game went far beyond my expectations in the visual department. 

The space theme combined with the calming aesthetics are of top notch design, and cinematic.  Along with the devilish level design >:D


Overall, Shleep Chaser is a polished puzzle game and all the visuals really suck me into the game. 

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Great game, I mean the amount of strategy and depth you were able to put in such a small time is quite amazing!

Fully functional, full of features and also super polished. I'm sure you're onto something with this and not surprised if you end up winning xD.


Overall,  a near perfect experience for me :D

Very awesome feel to this game, super polished!

After skipping through the tutorial, I learned the hard way what the hazards are xD.

My only feedback here is perhaps limit the amount of movement you have or maybe moving costs HP. Limiting me or making the choice of moving back to pick up potions at the cost of movement or hp might make it more challenging.


Overall, great submission and definitely the art is top notch!

Hit the nail on the heat with the theme!

I agree with everyone else, this game is super cute and I love the vibes.

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There's something seriously satisfying watching the NPCs all disperse at the beginning. Super sleek and awesome juice. 

Great concept! Nailed the theme. I agree about the challenge of the game is low, but hey it made me feel smart :D

Woo hoo! Amazing, thanks for the update!

Hi again!

Really excited to purchase this asset on the Unity Store page, any updates on when it's going to be released?


Thanks

Does this work well with the Unity Engine?

Why was this asset taken down from the Unity Asset Store?

I liked it. Peaceful, the boat mechanics are well-done and the waves were pretty awesome. Visually looks great, but the small details like the boat sounds when hitting the rocks make this a little gem.

Hey everyone,

I'd like to say I'm a intermediate level game dev, always been solo until now! Or so I hope :D.

I develop on Unity, and have made a somewhat wide range of prototypes. 

If anyone would like to team up, please reach out to me on discord: Kal#7666.

Peace!