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pobie

18
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5
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A member registered Aug 29, 2018 · View creator page →

Creator of

Recent community posts

Pretty funny and some nice ideas! I think I would remove the magic meter for the jump since I don't really see a use in limiting double jumping.

Otherwise, great job!

Great presentation and cute idea! It is a bit hard to predict the flames before actually losing control.

Great job!

Amazing prestentation! Very frustrating, I love it!

Cool idea! I like how the controls are partially decided by the environment. It really fits the theme

Meta games are always fun. Cute presentation and pretty funny! I like it!

Amazing presentation! Some levels are a bit too hard for me, but it just feels so polished. One of the best I've played so far!

Very nice idea! I really like how it makes you think differently. Great job!

I like the idea of switching the objective around! Some platforms movements are hard to predict and could probably have some visual cue before disappearing. Love the visuals!

Congrats for your first game jam project! You did well!

Really fun, and it has a whole lot of levels too. Great job!

Very cool! Loved the visuals and the cards interaction concept.

Cool little game. I would make it a bit easier to know at what force you will shoot.

Quite fun once you understand how to use the pogo stick. Great job!

Thanks! I'll look into polishing the UX post jam!

Thanks for the feedback!

Really fun simple game, even though I had a hard time finishing the final level! I liked it!

Interesting! Always good to see games that explore more serious themes. 

I would have thought that the character customisation would affect a bit more the gameplay. Maybe I missed something?

Still, great job!

Thanks! :)

This is really hard, but fun! It can be a little hard to navigate between parallel walls. Feels really satisfying to beat a level though.

Great job!