A well made submission, it's small and simple, but pretty fun to play. Well done.
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BABYBOT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #952 | 3.268 | 3.268 |
Overall | #1289 | 3.220 | 3.220 |
Presentation | #1529 | 3.268 | 3.268 |
Originality | #2022 | 3.098 | 3.098 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Platformer where you jump automatically. Players only control left/right movement/
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
Really cool idea and really i like the main character. I was so frustrated when it was over so quickly. If you have the motivation you should keep polishing this game. Congrats on successfully submitting a game to the jam and I hope you learned a lot of new gamedev skills. Please check out my game when you have free time :D
I like the commitment to your aesthetic! I will say that "Press Any Button" didn't work for me until I reset the cartridge. I also thought something was broken in the intro sequence since it took so long for my Mamabot to say anything. I would be a bit more explicit about the controls -- given that they are simple, they could be taken care of on the title screen or in the text field under the embedded game.
I would definitely add more levels to make the difficulty curve a bit less steep. I ended up skipping the last level, and I wished there had been more to play after it.
Over all, though, great job!
Not bad man. The intro made my girlfriend go "awwww". Very cute. Me and my son!
I liked a lot the concept of the game as well the art style! The colliders is the only thing I think that gets in the way of the experience. Overall, very good game!
For a certain level I had a few issues. But I was really grateful for the X to skip a level button that was there. The cutscene was a really nice touch! Great game! One thing I would say is when it says "press any button" it doesn't work? But then I realized (by clicking on the side) that this "emulator" works with z,x,c and v. Really unique look and I enjoyed it :)
It was damn fun and was quite challenging. The art was simple and very effective. I was seriously invested in trying to land the character where I needed him to. I felt that the third level was a little too hard though. Maybe increase the amount of time at which the player is still flying for that level. Still, this is a really good game overall. Nice job :)
Nice Job. Very cute. I especially liked the ability to just skip levels, very nice piece of accommodating design.
Thanks! The idea came when I was going to make a debugging function to skip through levels because the second level was kicking my ass whenever I wanted to check things were working on later levels. Then I realized it could be a great mechanic in the game, especially as a jam game. I could relax knowing that even if a level wasn't perfectly play-tested, it wouldn't totally eliminate player momentum. Thanks again for playing!
Really fun simple game, even though I had a hard time finishing the final level! I liked it!
I'm happy you liked it! And I totally feel you with that last level. I almost changed it because it frustrated me but ended up deciding to leave it in. Celeste is my favorite game of all time so I tend to lean towards 'punishing levels' when I think of them. i still sometimes regret it when testing the game though haha
Fun for its short length. The theme of the game really fits the theme of the jam. It wasn't clear what to do during the starting cutscene (I figured it out, but it would be better if I didn't need to).
Nice game, I really liked the idea. Hard to pass level 4 though. :)
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