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Narcoleptic Nummies's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #465 | 3.932 | 3.932 |
Overall | #700 | 3.500 | 3.500 |
Fun | #1015 | 3.227 | 3.227 |
Originality | #1248 | 3.432 | 3.432 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Nelson has narcolepsy, and his sleep cycle is completely out of control. The world can phase between the dreaming and waking worlds at any time!
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I love that there are collectibles in both worlds! The obstacles become items and vice versa!
The jump wasn't as good, I would make it a little more reliable, it seems like if you tap it you can't jump over much and you have to press and hold to jump the actual height needed to reach things. I'm not sure if this was put in as a feature but it might be out of place when you mostly need the full height jump.
The sounds and visuals are very well paired together and there was a great explanation of how to play in-game.
The artistic stuff is nice 'n all but the actual game part... a tad jenk.
I've many times seen games with the concept of switching between 2 worlds like that... I'm sorry buddy.
i love the graphic and the music have been used but i have a problem with the collision though.
I like the idea of switching the objective around! Some platforms movements are hard to predict and could probably have some visual cue before disappearing. Love the visuals!
Congrats for your first game jam project! You did well!
Hard to believe a cookie loving chap such as Nelson would avoid a cookie jar, even if it had become monstrous.
The game is pretty fun, the art is great, and the switching mechanic is really nice. Though, there really needs to be some sort of indication as to which platforms are going to disappear when the state switches. I died a few times because of that, and ended up quitting on the 4th level due to it as well.
I really enjoyed the mechanic and the art, especially the beet animation! I do feel like having instant death after picking the wrong one made the game quite difficult. I also wanted to note that the platforms swapping was a really neat mechanic that was nicely introduced through the stages.
Very nice game! The idea of flipping cookies dream stars was really clever. I wish that the game promoted a healthy lifestyle though.....
just kidding i love cookies.
Nice game!
a nice game~
The art is really gorgeous!
Really nice game! the art is beautiful :D
Good game! I love how the world changes from one moment to another
Amazing art! Platforming is good but I think it would be nice to speed up the game as the character controller felt a bit slow and the switching from day to night was a bit slow as well. Overall good submission!
Fun little platformer with super charming art, only real issue I had was how the sleep/awake state switching is on a very long timer, it made a lot of the playtime into me standing around just waiting, but overall a very enjoyable experience!
Love the idea and artstyle! Keep going, great game!
It's a really cute game! I like how the positioning of certain items (e.g. stars) are done in a way where you have to access the platform during the day so that when it switches back you achieve it. Yet what's a collectible during the day is an enemy to avoid during the night (which means you have to be flexible). Good job :)
Good!! It is interesting...
Game for chill. Wonderful.
ohhhhhh very good!
Very unique idea. Great art style.
Fun little game to play! My only complain is that the art style between the dream and non-dream levels is a bit non-cohesive, but otherwise great