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ScobberLotcher

47
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A member registered Mar 23, 2022 · View creator page →

Creator of

Recent community posts

This is really cool, from the start screen to the boss. A respectable amount of polish.

Only nitpick, i wish the text was a little easier/longer to read at some parts

I may just do that, I have another jam I am participating in soon, but we'll see 😀 

Thanks for playing and rating!

I am glad you can see it, that was the hope. This is really encouraging for people to not only enjoy it but see my thought process with a 70% finished idea

For sure sfx are important. I also was going to add visual feedback of the power push cool down and had plans to add visual fx for bothe power walk and pose, and was going to experiment with a cool down on power walk and make it more like a limited time dash with a cool down. I feel like that would make it more obvious that there are two main abilities, and raise the base walking speed, but take away the forces applied to object when only walking into them.

Making objects pushable/non pushable was harder than I thought lol. The "boss door" logic had me mega confused. (I also haven't touched unity in 2yrs lol)

Tldr: I appreciate your feedback :) thanks for playing and rating!

Yet another confirmation that it is universally canonical that monkeys HATE balloons.

Thank you for this art, rated :) 

This reminds me of the good old flash days, but even better.

Looks like we had similar ideas as far as interpretation/setting.
Masterful! Rated :)

Secret rooms in games are GOLD. 

Big fan of the presentation! Rated :)

Glad to hear! I spent way too long getting the force push mechanic working so I am glad y'all like it.
I wanted to add weird tasks and stuff like pushing an object from point A to B or hitting a target etc.
Thanks for playing and Rating! :)

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Thank you so much, I am glad the mechanic works for you, be sure to rate! You are truly inspiring in what you have made

hahah yeah it would have been easy to set up invisible walls, but I uh didn't...ETERNAL VOID

Mario kart 9 better have this engine-punching mechanic. Bravo!

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Feeds my addiction.

wish I could spend my hard-earned gambling money on a better crosshair lol

jkjk great job!

An instant classic <3

BRUH 

the last corner got me MAD

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Music adds at least +10 HP

I wish we had a preview of the course before selecting metrics

Otherwise Great Job! Rated! :) :)

WOW.

I had played with the idea of interpreting power as "power-of-X" as well, like a exponential clicker, but that has been done. This is so creative, thank you for your effort!

rated :)

This was funny, structured in a way that made me FEEL like a corporate monkey. Bravo!

I also made an office game lol, in like the 12 hours I had total...

This made me laugh, a lot. Felt called out lol.

Great job! :) Presentation is awesome. AND WITH 14hrs to SPARE?! fives :')

edit: also this reminded me of that one magikarp phone game that is epic

I am embarrassed to say I now love a fish....fives :') across the board

This was really cool, IDK why I like multiple windows so much. Masterful presentation.

VOTED !!1!

Did I drop acid?

This game slaps, slaps me right in the brain. I want this in real life.

VOTED!

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EDIT: showed my wife who loves baseball and she said it is just like real baseball games she's been to with her grandpa

The presentation is to be envied :0 VOTED! fives across the board

I have been trying on my own to make a feel good drift mechanic, this is one of the better ones for sure. Voted!

Gave me slender vibes, voted!

This was awesome, presented perfectly. After reading your DS comment, It clicked and I felt 7yo again lol. Nostalgic, fun, fives across the board.

I am glad it is satisfying, the plan was to have the player character strike "power stances" as a business man guy, but I ran the crap outta time.
Thank you for playing!! Be sure to rate it, square and all :)

HAHAH Awesome, obviously there was minimal playtesting.
Thanks for checking out my (albeit small) game! I will be sure to check yours out.
Please, don't forget to rate!! :))

Thank you! Big thanks to free assets: toon office and city people.

I knew I wanted to do a miniature isometric orthogonal view, so I am glad you liked it.
I will be sure to check your game out, in the meantime please don't forget to give my submission a rating! :)

Sound design slaps, original and fun, I feel like if the controls were refined even more it would be grounds for something to expand

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Glad you laughed. I thought "well if I can't finish it, might as well make it fun/ny
Your game is inspiring, thanks for the feedback! I would appreciate a Rate if you get the time :)

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OMG I will have to play your game tonight when I am off, I just knew someone else would interpret the theme the same way.
The trailer looks awesome.
Thank you for the encouragement! Be Sure to Rate it!

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Thank you for the feedback :)
I am glad that the main mechanic was fun at least, I had big Ideas, too large of a scope lol.
Thanks for playing! Be Sure to Rate it!

Felt visceral to run through, with a good amount of challenge, I could see this as a full game

The amount of content is staggering, well done

u mean flicks

I will rate this when I have the time to dedicate to really digest this, but this game needs more attention!!! The funny little guys are awesome, the writing is great.
Above all, the mechanic and art design is genius, I like this, a lot. Inspiring, tryna be like you :')

Thank you!! I thought this was funny. Unfortunately I couldn't figure how to pause the animator and activate the ragdoll for the dancing/stretching workers, but it still looks funny.
thanks for playing, be sure to rate it! I'll have to check out your submission as well :)