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A jam submission

StylonView game page

Shocking Simian Skateboarding
Submitted by SambinoDev — 17 hours, 43 minutes before the deadline
Rated by 6 people so far
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Stylon's itch.io page

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How does your game represent "Power"?
You play as a monkey skateboarding on power lines. These fill up your power bar, which lets you do tricks and fly through the air.

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Comments

Submitted(+1)

Two things I didnt know I was going to do today:
- Skate on a powerline
- Skate on a powerline because I need bananas.
The gameplay and feel was good enough. The jump was maybe a little too floaty, and the powerlines a touch too hard to land on when moving left and right, but overall good job!

Developer(+1)

Thanks mate! Yeah I definitely need to spend more time tuning game feel and play-testing next time I do a Game Jam, I appreciate the feedback

Submitted(+1)

I love this this game, brings me back to the old days playing Tony Hawk Pro Skater and games like that.  Was hard to put down.

Developer (2 edits)

Yo thanks, I absolutely had the old Tony Hawk games in mind while making this - the trick/combo text in the top right is straight out of that style of game

Submitted(+1)

The art style was unique and gameplay was really smooth. I only played for a bit and was horrible at first. But once I got used to the controls, the gameplay was really fun.

Developer

Oh nice, I worry about the difficulty and game feel when I have so little time to test. Relieved to hear you were able to get used to it and have fun haha

Submitted(+1)

The art and animations are super smooth. Either I'm terrible or this game is really meant for controller. Great work!

Developer

Nah the game is definitely too tough starting out, and yeah controller allows for a bit more precision which helps when landing on thin wires or lining up balloons. I appreciate the feedback!

Submitted(+1)

This game is addicting and I appreciate the controller support. At first the powerline seems so thin, how could I possibly land on that? Then you get the hang of it, blasting off of birds and getting huge combo multipliers. So fun! An online leaderboard would be incredible.

Developer

Cheers mate! If people are keen on this game I'd be down to keep developing it further - More tricks, better ways to chain combos, more enemies/objects, and yeah online leaderboards were all things I imagined but cut due to only having a week. Thanks for playing!