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postibial

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A member registered Mar 12, 2022 · View creator page →

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It's actually a green force-field cushion. So turn it on from the button down the dead-end hall way. Then go back to start, through door on right, down the hallway, to the elevator. Go up to the walk way, and jump off. Be sure to land on the green force field cushion.

Level 4 is also confusing: walk up the stairs, hit button to start arm swing. Jump through ejector force field at right time so you get hit by middle of swinging arm. (Too early or too late, you will get to no-way out sections, have to jump off and die to restart level.) It will push you to middle section of other side, then you can find walkway to stairs down to room with holosolid model.

Thanks for feedback -- this my first game ever, and I'm beginning to appreciate how difficult to design game play, but somehow add clues or signs so players can figure out what they are supposed to do. Yes, I need more practice -- and alpha testers :)  :P

Almost done -- but please check the Dev Log, if you're interested, I'd be very happy to let you name the character and add more input, as a way to thank you for your suggestion !!

How about if I add a setting so you can swap with a female lead character? Looks like I can do that (and with female grunts), but would not change the animation. She would stand in front of the holosolid like the current game. Just want to keep it small so I can finish over the weekend, unfortunately animations take me quite a bit of time.

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Thank you for idea, and yes I enjoyed imagining that! I wonder how it would fit with the back story: an Earthling swept to a distant galaxy where they save the Earthling's life by inserting a Particle Accelerator as a permanent power source into a "corresponding body part". 

Update: I looked it up and I think it could work, for example CERN is a ring shape, and particles can achieve higher energy levels than a linear one. Ok, this gives me an idea for another character in the story -- Thank you!! 

Love the game, Miwa and Peggiel are my favorites. I like Tananda too, she's big but tough and fair. I'm on Calypso 69, is there anything after that? I got through the scenes, but cannot move on to anything after that, just wondering if it's still in development.

Sorry, I can't figure out the hidden renders. So, look for something that changes (like a potted plant in the background that was not there before), but, do you click on it? If I click, ren'py advances to the next scene. Just need one example, then I'll get it, promise !!

Oh -- guess it's not clear. When you get up, go through left door, and down the hall. At the end on the left, open window to see into target room. Click red button on console (it's just in the middle of hall, with no context or connection to anything) to turn on a green cushion force field. Then go back to start room, right door, elevator, and jump into green force field. Thanks for feedback, right door should probably be locked until player turns on force field.

For the puzzle ring, be sure the solved picture is at same angle as the holosolid (eg, head at 4 o'clock, feet at 10 o'clock)

Level 4 might not be clear enough as well -- let us know how it goes !!

Thank you for letting me know. I forgot to include some extra files that the .exe needs to run. I've uploaded a new zip dated "_240528" in the name. My apologies to everyone for such a simple, careless mistake. Let us know if the new one works !! Hope you enjoy the game, and any comments welcome, it will help me make a better game.

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I really enjoyed this VN. Interesting story, smooth animations. I have v.0.4.6 and finished it, but I forgot what episode it ended on. How do I tell what episode to get  next? D'OH -- there's a discord, I'll ask there

Animations are awesome !! How do I know if there is a 'secret screen render'? I've seen other comments mention them

All the links go to Episode 6 -- how do I see all the episode downloads so I can play them in order?

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Does it have sound? Playing on Mint thru wine, wanted to check. Are the keys or instructions posted anywhere? Looks like fun game, excited to try it out

I'm sad to hear it, and sorry for your loss. I'm going to download the game and add on an additional contribution. It's not much, but hope it can help, hope you keep strong and keep going. 

Is there a way to localize my game page so the user can view a page that is in his language? I think users look at my page and get turned off by lots of text in English. I would be happy to get a translation from google translate or chatgpt and paste in. But would I have to create separate game pages for that? But would this conflict with what I read in the new creators FAQ, they said 'please don't create multiple pages for the same game'. (I agree it makes sense not to make multiple game pages for a game). 

Or should I assume or hope users would have a browser plugin to do the translating for them?

Thanks -- I didn't think about bogus low ratings, that makes a lot of sense. Also good idea, to read negative reviews with a grain of salt

I wanted to find low-rated games to review why they were low rated. My main goal is to findthings to avoid in my games. When I searched for games, you can sort the results by rating, but looks like only offers sort by highest - lowest. How do I find the 1-star and 2-star games?

The camera seems to follow about randomly, and the keys are oriented to the camera. Sometimes the character will face the lower right corner, so you have to hit down+right to move him forward. For me, I'm old and just not that coordinated and it's quite tough to control. It would be much easier if the camera always stayed behind the character, so I could use good old up arrow to move forward all the time, and left - right arrows for turning.