The mechanic is engaging and the score system works pretty well. Great submission for a 72 hour game jam. Congrats!
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Very impressive, specially on the visuals. The setting reminded me of Signalis. Although it took me 3 tries to complete, I wish it would be a little longer.
I also have to mention the work behind the GDD, which defines the game in a very clear way with a great balance between text and diagrams.
Congratulations on your great work!
30 is a pretty high score! Thanks for dedicating our game some time.
That's interesting. We thought doing that would increase the time until every transformation. And having in mind that in a jam people jump from one game to another really quick, we wanted the transformation to happen as soon as possible, so the player could experience a whole game loop in a minute or two.
Hi! I'm a designer (mechanics, levels, UI/UX) with prototyping skills both in Unity and UE5. You can check out some of my work in my portfolio: https://sites.google.com/view/daniel-rodriguez-diaz?usp=sharing I'd like to get into a team or create a new one. In any case, feel free to reach me out via DM
I used to loved auto runners, and this one made me have a good time too. The setting and background music are great, and the level selector clearly shows the progress and makes you wanna play some more. I just had some issues with objects collisioning with the camera and the absence of a controls screen.
Good job!
The art is beautiful, specially Sophia and her animations. The puzzles are simple (in a good way), allowing me to move on quickly to the next. That made me feel like I was progressing.
A downside for me was the jump. It didn't worked as expected when I was close to borders. It would have been nice if you could apply the "coyote jump" technique.
Congrats for your great job!
The concept is very clever. It's amazing how many variants of levels you managed to create with such a simple premise.
It was a bit hard to understand at first. I also thought I could manipulate the weights on the scale fast enough to don't let red piranhas pass while I was switching numbers (due to the possibility of letting go weights from above).
Overall, great puzzle game. Well done :D
Here's our game: https://itch.io/jam/game-off-2023/rate/2399012#post-8966602. Every feedback is much appreciated.
Feel free to post yours in the comments!
Here's our team's game: https://itch.io/jam/game-off-2023/rate/2399012#post-8966602